Fire Garuda drop rates
One run of Fire Garuda rolls its reward once. These are the game's own odds, per stage.
| Stage | Energy | Raw Fire Essence | Refined Fire Essence | Pure Fire Essence |
|---|---|---|---|---|
| 1 | 5 | — | — | |
| 2 | 5 | — | — | |
| 3 | 5 | — | — | |
| 4 | 7 | — | — | |
| 5 | 7 | — | — | |
| 6 | 7 | — | ||
| 7 | 7 | — | ||
| 8 | 9 | |||
| 9 | 9 | |||
| 10 | 9 | |||
| 11 | 9 | |||
| 12 | 11 | |||
| 13 | 11 | |||
| 14 | 11 | |||
| 15 | 11 | |||
| 16 | 13 | |||
| 17 | 13 | |||
| 18 | 13 | |||
| 19 | 13 | |||
| 20 | 14 | — |
Omnissi (FIRE) – The Elemental Garuda
Fire Garuda Overview
While Omnissi shares some skills across each Element, there are also unique mechanics to overcome to master each version.
The Fire version of Omnissi centers around casting and extending deadly Burn debuffs, with 2 Corruptions that amplify the challenge.
Her Combo Attack casts a Burn debuff on a single target, but she has another deadly attack that casts a long-lasting Burn debuff on everyone in the arena. Her first skill, Ignic Hail, then extends those debuffs by 5 seconds.
Since Burn is a source of MAX HP damage, and so is the damage from the Manaburn Corruption, trying to out-heal that damage is a bad idea. If you don’t deal with the Burns, your whole team can be wiped out before you know it.
Build high RES and bring Invokers that can cast Immunity or remove Debuffs to increase your chances of victory.
DO
✓ Bring Invokers that can cast Immunity or remove debuffs. Ideally more than one.
✓ Make sure everyone has enough RES, just in case.
DON'T
✕ Expect to out-heal the Burn and Manaburn damage.
✕ Bring Burns yourself. Omnissi's immune in this incarnation.
Fire Garuda Skill Breakdown
Each version of Omnissi shares most of their Skills, but they do have a few key differences and unique skills.
Each version of Omnissi has:
- A unique Combo Attack #1
- A unique Skill 1
- A unique Passive Skill
These are the main differences that you need to know to help build your team to counter each version – the rest of the Skills are identical across every Element, aside from the Corruptions, which change for each one.
- Note: Unlike most other versions of Omnissi, Fire Omnissi has an extra debuff in her second Skill, Scorched Breath, as well as an extra debuff on her second Combo Attack.
We'll start off by going over the unique Skills that define the fight.
Unrelenting Heat [Passive]
Every 15s, all enemies will take damage equal to 0.5% of their MAX HP as Manaburn damage.
Casts a [1% Burn] debuff on the target, lasting 10s. The [Burn] debuff ticks 1 time every 2s. Each tick damages the target by 1% of their MAX HP. Also damages all of the target's allies in a 3m radius around the target by 0.5% of their MAX HP.
TIP #1: This is a passive skill, so it happens automatically. Every single one of your team will lose a huge chunk of their life as Manaburn Damage – which means the only way to counter it is through Mindfog Tolerance. Increasing your DEF will do nothing to mitigate this part, but… it's not the only thing you have to worry about.
TIP #2: Burn's scary on its own, but in combination with the Manaburn, this Passive will quickly melt away your team's HP. Trying to counter this with high heal output (frequent, huge heals) is not the best idea. The best approach is to block the Burn debuff with Immunity, or quickly purge them and get rid of them as soon as they land.
Combo Attack #1
Attacks 1 enemy, dealing N damage. Casts a [2% Burn] debuff on the target, lasting 4s. The Burn debuff ticks 1 time every 2s. Each tick damages the target by 2% of their MAX HP. Casts a [DEF Down] debuff on the target, lasting 10s.
- TIP #1: Yet another source of Burn. On an attack Omnissi will use very, very often throughout the battle. It's only single-target, but it's still a huge source of damage that you need to counter.
Skill 1 – Ignic Hail
Targets 3 random enemies in a 30m radius, tracking them for 1.9s. Then, creates a 4m radius AoE zone around the targets, dealing N damage to all enemies in the area. Extends the duration of all debuffs on each target by 5s.
Each hit casts 1 stack of Manaburn Corruption on each target. The Manaburn Corruption ticks 1 time every 10s. Each tick damages the target by 0.5% of their MAX HP. Each stack of Manaburn Corruption decreases the target's Mana Gen by 3%.
TIP #1: This attack is unavoidable for at least 3 of your team – but it's also going to hurt everyone else in the area. You can spread out to reduce damage, but you'll need to ensure you have a good amount of Manaburn Tolerance to minimize the damage.
TIP #2: This skill extends the duration of all debuffs on your Invokers by 5 seconds, which, when those debuffs are mostly Burn, is very bad news for your team. RES can help avoid that extension, but the best way to avoid it is to not have any debuffs to extend in the first place. Another reason to make sure you're able to remove debuffs constantly throughout this battle.
Skill 2 – Scorched Breath
Divides the arena into 3 zones, then creates Flame Gusts that fill the zones one by one, in random order.
Each Gust takes 2.9s to charge, dealing N damage to all enemies in the area.
Each hit casts Daze Corruption on each target, lasting 15s. The Daze Corruption Purges 2 buffs from each target.
Each hit casts 1 stack of Manaburn Corruption on each target. The Manaburn Corruption ticks 1 time every 10s. Each tick damages the target by 0.5% of their MAX HP. Each stack of Manaburn Corruption decreases the target's Mana Gen by 3%.
Each hit casts a [5% Crit Rate Down] debuff on the target, lasting 20s.
TIP #1: Move. This Skill is scary, but thankfully you are able to avoid it and get out of the way. If you get hit, not only do you take insane damage, but you also end up on the wrong end of a long-lasting stun from Manacrush Corruption.
TIP #2: Use the Group Up button to huddle your team together and ensure they get out of the way. Relying on your team's Instinct here is never going to be as reliable as doing it yourself.
TIP #3: Unlike most other versions of Omnissi, the Fire version packs an extra debuff – Crit Rate Down – in the second Skill. Its power increases at higher Stages, and can have a big impact on Invokers that depend on landing Critical Hits for the extra effects their Skills bring.
Combo Attack #2
Attacks all enemies in the arena, dealing N damage per hit. Casts a [Combo SPD Down] debuff on the targets, lasting 8s.
- Important: Note that Fire Omnissi also packs a debuff on this Combo Attack.
Combo Attack #3
Attacks 1 enemy, dealing N damage.
Combo Attack #4
Attacks all enemies in a 5m radius, dealing N damage per hit.
Skill 3 – Searing Fury
Dives through an 8x20m path, towards the furthest enemy in a 15m radius, damaging each enemy hit, dealing N damage per hit. Launches each target in the air for Ns, launching them Nm away.
- TIP #1: Once again, get out of the way. This is a long-lasting launch that pushes you backwards, along with some serious damage. The saving grace is that you can actually avoid it entirely – if you're on your toes.
Skill 4 – Ruptured Sky
Casts a [Shield] buff on Omnissi, equal to 30% of her MAX HP, lasting 10s.
Then, Omnissi channels. While channeling, continuously hails Lava Rain, attacking all enemies in the arena, dealing N damage per hit. Lava Rain will fall on each enemy 3 times every 2s.
Channeling will be interrupted when Omnissi loses 10% of her MAX HP.
- TIP #1: Unleash everything you have to stop the Skill as soon as possible. Here, Omnissi will continue to channel until one of two things happens: either your whole team dies, or you manage to deal enough damage to her. This is a pretty hard damage-check for your team – if you don't have enough DPS to shut this down quickly, you're done.
Fire Garuda Corruptions
The Fire version of Omnissi has two Corruptions: one Damage Corruption (Manaburn), and one Control Corruption (Daze).
Each of Fire Omnissi's attacks will deal extra damage as Manaburn Damage, which is not decreased by your Invokers’ DEF Stat.
DAMAGE CORRUPTION – MANABURN

Manaburn Corruption
Each stack of Manaburn damages the target by a percentage of their MAX HP every tick. Each stack also decreases the target's Mana Gen. Infinite duration.
Manaburn Tolerance
Manaburn Corruption is a damage-over-time effect that damages the recipient by a percentage of their MAX HP every tick. It also decreases the target's Mana Gen by a certain percentage. Manaburn Corruption has an infinite duration and cannot be removed. Manaburn Corruption stacks additively, so each stack of Manaburn directly increases the damage per tick along with the Mana Gen reduction.
Bosses with Manaburn Corruption also deal direct Manaburn damage from their Skills, in addition to their regular damage. Direct Manaburn damage ignores the target's DEF stat, and can only be decreased by the target's Manaburn Tolerance.
Increasing an Invoker's Manaburn Tolerance will decrease all Manaburn damage by the Invoker's Tolerance percentage, along with decreasing the effects of the Mana Gen reduction.
Read a complete guide about Corruptions and Tolerances for more information
CONTROL CORRUPTION – DAZE

Daze Corruption
Stuns the target, making them unable to move or use Skills. Instantly purges 2 buffs from the target when Daze Corruption first lands.
Daze Tolerance
Daze Corruption instantly purges 2 buffs from the target as soon as the Corruption lands, then stuns them for the duration.
Bosses with Daze Corruption can become incredibly hard to navigate due to being unable to guarantee which Buffs your team will have up at any time. Whenever they get hit with Daze, they'll lose 2 of their buffs straight away.
Increasing an Invoker's Daze Tolerance will decrease the duration of the Daze's stun by the Invoker's Tolerance percentage. And at 100% Daze Tolerance, the Buff purge will also be blocked.
Read a complete guide about Corruptions and Tolerances for more information
Invokers That Help Beat Fire Garuda
Fire Garuda asks for two things a roster can answer: Tolerance against Manaburn and Daze, and Invokers who bring Immunity and Purge Debuffs. Each list below is every Invoker in the game who has it.
Best Invokers for Fire Garuda
The Invokers rated highest for this fight by the players who run it, ten per rarity, from the Fire Garuda tier list. The lists below this one are the complete rosters by Tolerance — this is the shortlist.
Best Legendary Invokers for Fire Garuda
Virtus the Heavensent
Ravizia
Sebastin the Dreamweaver
Gralmund the Guidestone
Kosmi the Voidsmith
Trench Horror Cezal
Lektrine the Storm Witch
Akrila the Oathpainter
Jutsubo
Durlag the KingsbaneBest Epic Invokers for Fire Garuda
Fulrik the Animator
Custodian Plumia
Nirvelle the Soulraiser
Kinslayer Sodama
Ruthos the Enthralled
Ivory the Beastseeker
Incizza Inkbroth
Gondo The Watchman
Zirthia the Witness
Wild King CaladrasBest Rare Invokers for Fire Garuda
Invokers with Manaburn and Daze
These Invokers carry both Tolerances: less Corruption damage, and less time under Fire Garuda's Control.
Invokers with Manaburn
Manaburn is Fire Garuda's Damage Corruption. Invokers with Manaburn Tolerance take less damage from every stack.
Jutsubo
Lektrine the Storm Witch
Saducine
Valentu the Devoted
Kosmi the Voidsmith
Akrila the Oathpainter
Kyoze the Testament
Tassia the Lost
Erdix
Hasuna
Kera Deathkiss
Kisanka
Caileth the Last Rose
Fulrik the Animator
Gohshu the Faceless
Kolan Deepreef
Rikharel the Seascale
Kandra
Deepdrill Gemm
Nightcap Zirdel
Arissa
Akara the CleaverInvokers with Daze
Daze is Fire Garuda's Control Corruption. Invokers with Daze Tolerance get out of it faster.
Virtus the Heavensent
Duchess Kanraku
Kryxa the Giantfeller
Akrila the Oathpainter
Gralmund the Guidestone
Gawara the United
Raziel
Moros
Prime Force Senhachi
Luxare the Prismatic
Fatefinder Dylaine
Sanctus the Valiant
Kisanka
Ulsos the Dark Star
Veilstalker Nyctra
Caileth the Last Rose
Fulrik the Animator
Kolan Deepreef
Sawtooth Veyna
Lazenne
Nightguard Aleksu
Pyla the Fumebanner
Zalasi Bloodthorne
Kinslayer Sodama
Kalix
Belmor
Malgar
Ortak Stormhammer
Astri
Paralia
Dosoji
Hallea
Vaelith
Morriga
Heatstroke Stila
Spellknife Remile
RuescaInvokers with Immunity and Purge Debuffs
Beyond Tolerance, Fire Garuda asks for Immunity and Purge Debuffs. These are the Invokers who bring it.
Roxxi & Gumm
Virtus the Heavensent
Kryxa the Giantfeller
Skoloss the Tomb Baron
Tuskax the Rampage
Luxare the Prismatic
Custodian Plumia
BelmorFire Garuda Tier List
Here you can see a tier list of the Invokers who will help you beat Fire Garuda. You can filter them by rarity, faction and element, and the stage filters show you the Invokers used most often on each stage.
Open the Fire Garuda tier list
Fire Garuda FAQ
How do you beat Fire Omnissi in Invokers: Titan Legacy?
Deal with the Burn rather than out-healing it. She lands Burn on the whole team and Ignic Hail extends it by five seconds; Burn and her Manaburn Corruption both take MAX HP, which healing cannot recover. Build RES so less of it lands, and bring Immunity or debuff removal for what does.
Why can't I heal through Fire Omnissi?
Both of her damage sources take MAX HP, not current HP. Healing restores current HP, so the team gets smaller no matter how much healing you bring.
What Corruptions does Fire Omnissi use?
Manaburn as her Damage Corruption and Daze as her Control Corruption.
What does Fire Omnissi drop?
Fire Essence - Raw, Refined and Pure, with the higher tiers appearing on the deeper stages.
Which days is Omnissi (Fire) open?
Omnissi (Fire) is open on Tuesdays and Saturdays. Astral Omnissi is the only Garuda open every day; the other five elements each have their own days.
What do you do if Omnissi (Fire) is closed?
Wait for the next Tuesday or Saturday, or unlock it on any other day for 500 Gems. Better still, farm every element a little ahead of time: when a strong new Invoker arrives you will want its Essence immediately, and buying your way in every time is expensive.
Which Garuda should you farm the most?
Astral. Astral Essence is used by every Invoker in the game, whatever their element, while elemental Essence only serves Invokers of that one element — so it is the material you will always be short of. It is also the only Garuda open every day.
Which Invokers and Titans are good against Fire Garuda?
Fire Garuda asks for Tolerance against Manaburn and Daze, and for Invokers who bring Immunity and Purge Debuffs. Tolerance is an Invoker stat — a Titan does not have one, so choose your Titan to suit the Invokers you are taking rather than the boss. Every Invoker in the game who qualifies is listed on this page: Invokers That Help Beat Fire Garuda

















