Vaelith guide: skills, build and team roles
Overview
Vaelith is a Rare Wind Ranged Attacker from the Eldrin Faction in Invokers: Titan Legacy. She builds her own damage. Center Mark casts Crit DMG Up on her when it lands a critical hit, Sky Call makes her buffs last longer, and her Ultimate, One Bolt Salute, hits harder for every buff she carries.
Her damage scales from ATK. Fully Awakened and before Gear, Vaelith has 871 ATK, 552 DEF and 5,359 HP, with 38 Mana Gen. Her HP is low for a Ranged Attacker, so keep her behind a Tank.
Center Mark needs a critical hit to cast Crit DMG Up, and she starts with only 5% Crit Rate, so Crit Rate matters a lot to her. Teammates who cast buffs on her also make One Bolt Salute hit harder, since it counts every buff on her.
She casts no debuffs, so she needs no Accuracy. All of her attacks hit a single enemy, so she suits single targets, not waves.
Skills To Prioritize
Center Mark hits one enemy from 9m for 270% ATK at Level 1, 507.6% at Level 10 and 540% at Max Level. If the hit is a critical hit, it casts Crit DMG Up on Vaelith: 15% for 6 seconds at Level 1, 25% for 8 seconds at Level 10 and 9 seconds at Max Level. Its cooldown falls from 28 seconds to 24 at Level 7, 22 at Level 9 and 20 at Max Level.
Sky Call hits one enemy three times, and each hit extends one random buff on Vaelith by 1 second at Level 1 and 1.9 seconds at Level 10. At Max Level it extends up to two random buffs by 2 seconds each hit. Its cooldown falls from 30 seconds to 24 at Level 10 and 22 at Max Level.
One Bolt Salute, her Ultimate, hits one enemy twice and deals more damage for each buff on Vaelith. That is 5% per buff, up to 30% more, at Level 1, then 9% per buff, up to 60% more, at Level 10, and 10% per buff at Max Level. It costs 1,100 Mana at Level 1, 1,050 from Level 8 and 1,000 at Max Level.
If you want Vaelith to hit harder more often, upgrade Center Mark first, as its cooldown falls to 22 seconds at Level 9 and Level 10 raises the Crit DMG Up to 25%. If you want her to hold onto her buffs, upgrade Sky Call first, as Max Level extends two buffs at once. If you want a bigger Ultimate, upgrade One Bolt Salute first, as its bonus reaches 60% at Level 10 and its cost falls to 1,000 Mana at Max Level.
Build And Team Support
Build Crit Rate to around 75-80%, then as much Crit DMG as the build allows. Center Mark only casts Crit DMG Up on a critical hit, so Crit Rate does more for her than ATK, and the Crit DMG Up then multiplies the hits that follow. She casts no debuffs, so Accuracy is not needed. Skill RECOV brings Center Mark back sooner, and Mana Gen on your Talisman gets her to One Bolt Salute faster.
For Relic Sets, Crit Rate Relics make Center Mark's critical hit more reliable, Crit Damage Relics raise how hard her hits land, and Predator adds ATK with its 3-piece bonus and Crit DMG with its 5-piece bonus. Fury Relics bring Center Mark back faster, and Mana Relics help her reach One Bolt Salute.
Pair her with a Tank to keep enemies off her, and with Invokers who cast buffs on allies, since One Bolt Salute counts every buff on her.
Arena, Bosses And Spires
In Arena, Vaelith picks off a single target from range, and her buffs let her hit harder as the fight goes on. Be wary of enemy Invokers who purge buffs, as they strip Crit DMG Up and lower One Bolt Salute's bonus.
Against Koltmos, Ranged Attackers are the key, and Vaelith hits from 9m. Against Ulgorim, her native Daze Tolerance covers one of his Corruptions. Her native Daze Tolerance also covers one of Galvos's Corruptions and one of Fire Omnissi's.
Against Sedula, Vaelith has no area attacks for the Tentacles, so she is a single-target damage dealer. Center Mark's Crit DMG Up and One Bolt Salute's bonus of up to 60% make her a strong pick for the 60-second window. Sedula changes Element every day, and Vaelith has Elemental Advantage on the days she is Water.
In the Wind Spire, she deals heavy single-target damage while your team handles the rest. Pair her with Invokers of a similar Rarity: Zirthia the Witness, an Epic Wind Support, casts Shields, Skill SPD Up and Skill Recovery Up, Hallea, a Rare Wind Support, heals and casts Shields, and Ganbuku of the Mask, a Rare Wind Tank, removes debuffs.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Vaelith's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.




