Orchira guide: skills, build and team roles
Overview
Orchira is a Rare Light Ranged Attacker from the Eldrin Faction in Invokers: Titan Legacy. She deals heavy damage from range and keeps her Skills cycling. Long Draw hits hard and gains Ultimate Mana, Nova Burst hits the eight enemies with the lowest HP% within 15m and casts ACC Down, and Twin Comets hits twice and shortens her own Skill cooldowns.
Her damage scales from ATK. Fully Awakened and before Gear, Orchira has 967 ATK, 502 DEF and 5,015 HP, with 23 Accuracy and 37 Mana Gen. Her HP is one of a couple of the lowest in the game, so she dies quickly once enemies reach her and needs a Tank and a healer in front of her.
ACC Down lowers the Accuracy of every enemy it hits, and it needs her Accuracy to land. Nova Burst picks the eight enemies with the lowest HP%, so it reaches them wherever they stand within 15m.
Skills To Prioritize
Long Draw hits one enemy from a distance. It gains 50 Ultimate Mana at Level 1, 65 at Level 8, 70 at Level 10 and 80 at Max Level, and gains 100 more if the attack kills the target. The damage rises from 292.5% ATK to 549.9% at Level 10 and 585% at Max Level, and the cooldown falls from 25 seconds to 21 and then 20.
Nova Burst hits the eight enemies with the lowest HP% within 15m and casts ACC Down: 20% for eight seconds at Level 1, 30% at Level 6, 35% for 13 seconds at Level 9, 45% at Level 10 and 55% at Max Level. The cooldown falls from 27 seconds to 23 at Level 10 and 21 at Max Level. It needs Accuracy.
Twin Comets, her Ultimate, hits one enemy twice. Each hit shortens the cooldown of a random Active Skill on her by four seconds at Level 1, seven at Level 9 and eight at Level 10. The damage rises from 245% ATK per hit to 460.6% at Level 10 and 490% at Max Level, and the cost falls from 1,100 Mana to 1,050 at Level 8 and 1,000 at Max Level.
If you want Orchira to reach her Ultimate sooner, upgrade Long Draw first, as Level 10 gains 70 Ultimate Mana and Max Level 80. If you want her to blunt a whole team, upgrade Nova Burst first, as Level 10 reaches 45% ACC Down and Max Level 55%. If you want her to cycle Skills fast, upgrade Twin Comets first, as Level 10 shortens cooldowns by eight seconds per hit and Max Level cuts the cost to 1,000 Mana.
Build And Team Support
Build Crit Rate to 75-80%, then as much Crit DMG as the build allows. Her Crit Rate starts at only 10%, so it needs the most investment. Her ACC Down needs Accuracy to land, so put Accuracy on your Chestplate and your Flask, then keep stacking it. Mana Gen on your Talisman gets her to Twin Comets sooner, which matters in Arena, and Skill RECOV brings back Long Draw.
For Relic Sets, Crit Rate Relics make her hits crit more often, Crit Damage Relics and Predator raise how hard they land, and Accuracy Relics help Nova Burst land. Mana Relics help her reach Twin Comets, and Fury Relics bring back Long Draw sooner.
Pair her with a Tank to keep enemies away from her and a healer to cover her low HP.
Arena, Bosses And Spires
In Arena, Nova Burst reaches the weakest enemies across the field and casts ACC Down on all eight at once. Protect her from early burst, because she cannot take a hit, and be wary of enemy Invokers with Immunity or Skills that cleanse debuffs, as they remove her ACC Down.
Against Koltmos, Ranged Attackers are the key, and Nova Burst hits eight enemies at once, which helps kill the Doomclaws. Against Pentiax, her native Mindfog Tolerance covers one of his Corruptions, and it also covers one of Water Omnissi's.
Against Sedula, Nova Burst hits eight enemies within 15m, which helps clear her Tentacles from a safe distance, and Long Draw and Twin Comets deal heavy damage in her 60-second window. Sedula changes Element every day, and Orchira has Elemental Advantage on the days she is Dark.
In the Light Spire, Nova Burst covers waves from range. Pair her with Invokers of a similar Rarity: Kegbeast Tonhaka, a Rare Light Support, casts Crit Rate Up, Crit DMG Up and Combo SPD Up, Nirvelle the Soulraiser, an Epic Light Support, heals, revives and casts ATK Up, Crit Rate Up and Unkillable, and Fatefinder Dylaine, an Epic Light Support, casts ATK Up and Harden.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Orchira's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.




