Luxare the Prismatic guide: skills, build and team roles
Overview
Luxare the Prismatic is a Legendary Wind Support from the Eldrin Faction in Invokers: Titan Legacy. She protects a team with Shields, RES Up and blocks against incoming effects, while weakening enemy Combo Attacks and making their debuffs less reliable. Paired with an Invoker who can heal or revive, she keeps your whole team in the fight.
Her Shield scales from MAX HP. Fully Awakened and before Gear, Luxare has 844 ATK, 823 DEF and 11,462 HP. Her ATK is about average for a Support, and her HP is among the highest.
Suppression is scarce: she's one of a couple of Invokers in the game who place it, so she's a good candidate if you're building a team that needs it.
Skills To Prioritize
Shattergem places Suppression on one enemy on a ten-second base cooldown. The duration reaches 5.5 seconds at Level 10 and six seconds at Max Level. Suppression blocks the target's Ultimate, but it isn't a full Stun that stops every action. Pick an enemy whose Ultimate matters, and make sure the Suppression can land.
Glitterflash hits a broad area and places Blind and ACC Down. Level 10 gives 25% Blind and 70% ACC Down for 14 seconds. Max Level keeps both values, extends them to 16 seconds and lowers the base cooldown from 21 to 20 seconds. The big ACC Down helps a team that's built to resist, but it doesn't stop effects that can't be resisted.
Blind affects Combo Attacks. It isn't a 25% chance for every active Skill to miss, and it doesn't cut all incoming damage. Luxare's Combo finisher also shortens enemy buffs, and Max Level adds a second random effect to the selection. Protected buffs are still exceptions.
Crown Jewel gives nearby allies an HP-scaled Shield, Move SPD Up and RES Up. Level 10 gives a Shield of 25% MAX HP, 30% movement speed and 55% RES Up for 14 seconds. Max Level keeps the Shield and movement values, raises RES Up to 70% and extends the effects to 16 seconds. That RES Up is a real Max Level benefit for a team built to resist enemy effects, but it multiplies a stat your allies already have rather than setting a resistance threshold on its own. Movement speed helps positioning, but it isn't Combo SPD or Skill RECOV, so it doesn't make everything your team does faster.
Lustrous Gift, her Ultimate, gives Immunity and Willpower, then shortens existing debuffs. At Level 10, allies get four charges of each for 16 seconds, and up to four random debuffs are shortened by six seconds. Max Level extends the protection to 18 seconds, increases the shortening to seven seconds and lowers the Mana cost from 1,050 to 1,000. Immunity blocks ordinary debuffs, and Willpower blocks Control Debuffs. Charges can be used up before the timer ends, especially against enemies who place several effects in quick succession. Shortening isn't a full cleanse either: a long debuff can still be there after losing six or seven seconds, and effects that can't be shortened stay as they are.
If you want Luxare to keep your team shielded and resistant, prioritize Crown Jewel first, as Max Level raises RES Up to 70% and extends it to 16 seconds. If you want her to protect your team from debuffs and control, consider upgrading Lustrous Gift first, as Max Level lengthens the protection to 18 seconds, increases the shortening to seven and lowers the Mana cost. Level 10 already gives four charges of each type, so Max Level is about duration, shortening and Mana cost, not a fifth charge.
Build And Team Support
Her Crown Jewel Shield scales from MAX HP, so invest in HP first. Luxare places Suppression, Blind and ACC Down, so put Accuracy on her Chestplate and stack more after that as the build allows. Then build RES, up to about 300 for Bosses and more for Arena. Lustrous Gift costs 1,000 Mana at Max Level, so put Mana Gen on her Talisman, especially for Arena.
For Relic Sets, Health Relics raise the MAX HP her Shield scales from and keep her alive, and Accuracy Relics help her Suppression, Blind and ACC Down land. Paragon makes her Shields 15% bigger, and Mana Relics bring Lustrous Gift round sooner.
Her native Blight and Daze Tolerances matter against Ulgorim. She can't heal or revive, so bring an Invoker who can restore lost health or bring back a fallen ally. Luxare keeps the team able to fight, but she doesn't replace your sustain.
Arena, Bosses And Spires
In Arena, Luxare helps allies get through Combo Attack pressure and keep access to their Skills through her protection charges. Shattergem's Suppression gives her a focused answer to an important enemy Ultimate. She still needs to survive the opening and land her debuffs, so be wary of enemy Invokers who remove buffs, as they can undo her defensive setup.
In the Wind Spire, team Shields, RES Up and area debuffs give her several useful jobs. Pair her with healing or another way to recover, because she can't bring back a fallen ally or restore a damaged health pool directly.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Luxare's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.

















































