Lothac guide: skills, build and team roles
Overview
Lothac is a Rare Wind Melee Attacker from the Eldrin Faction in Invokers: Titan Legacy. He makes the enemy easier to kill and harder to fight. Disorienting Dust casts Weaken so your whole team deals more damage to the target, Stubborn Force Pushes up to eight enemies away and increases the cooldown of one of their Active Skills, and Rage Ritual gains Titan Mana whenever it crits.
His damage scales from ATK. Fully Awakened and before Gear, Lothac has 737 ATK, 531 DEF and 6,739 HP, with 60 Accuracy and 60 Combo SPD. His HP and DEF are low, so he needs a Tank to keep enemies off him.
Only eight Invokers cast Cooldown Increase and only eight Push, so a team that wants to slow the enemy's Skills has few choices, and he is a good candidate. Weaken raises all damage the target takes, which makes him a fit for teams built around burst.
Skills To Prioritize
Disorienting Dust hits one enemy and casts Weaken: 5% for six seconds at Level 1, 6% at Level 6, 7% for nine seconds at Level 10 and ten seconds at Max Level. The cooldown falls from 26 seconds to 22 and then 21. It needs Accuracy.
Stubborn Force hits up to eight enemies in a 5x3m area in front of him and Pushes them 4m. It then increases the cooldown of a random Active Skill on each target by three seconds at Level 1 and 3.9 at Level 10. At Max Level it increases the cooldown by four seconds twice. The cooldown falls from 29 seconds to 25 at Level 10 and 24 at Max Level. It needs Accuracy.
Rage Ritual, his Ultimate, hits one enemy three times: 155% ATK per hit at Level 1, 291.4% at Level 10 and 310% at Max Level. On a critical hit he gains 40 Titan Mana at Level 1 and 60 from Level 10. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.
If you want Lothac to make your team hit harder, upgrade Disorienting Dust first, as Level 10 reaches 7% Weaken for nine seconds and Max Level holds it for ten. If you want him to disrupt enemies, upgrade Stubborn Force first, as Max Level increases the cooldown twice and shortens his own to 24 seconds. If you want him to feed your Titan, upgrade Rage Ritual first, as Level 10 gains 60 Titan Mana on each critical hit.
Build And Team Support
Build Crit Rate to 75-80%, then as much Crit DMG as the build allows, because Rage Ritual only gains Titan Mana on a critical hit. His debuffs need Accuracy to land, so put Accuracy on your Chestplate and your Flask, then keep stacking it. Mana Gen on your Talisman gets him to Rage Ritual sooner, and Skill RECOV brings back Disorienting Dust.
For Relic Sets, Crit Rate Relics make Rage Ritual crit more often, Crit Damage Relics and Predator raise his hits, and Accuracy Relics help Weaken, Push and Cooldown Increase land. Mana Relics help him reach Rage Ritual, and Fury Relics bring back Disorienting Dust sooner.
Pair him with a Tank and a healer, and with damage dealers who hit hard while Weaken is on the target.
Arena, Bosses And Spires
In Arena, Stubborn Force Pushes a group away and slows their Skills, giving your team time to take down one target while Weaken is on it. Be wary of enemy Invokers with Immunity or Skills that cleanse debuffs, as they remove his Weaken before your team can use it.
Against Pentiax, who wants Titan Mana generation, Rage Ritual gains 60 Titan Mana on critical hits from Level 10, and his native Nightmare Tolerance covers one of Pentiax's Corruptions, and one of Wind Omnissi's too. Against Galvos, who takes 5% more damage from attacks for each debuff on him, Weaken is one more debuff. Against Yskara, where Melee Attackers shine, he stays up close and Stubborn Force Pushes up to eight enemies 4m.
Against Sedula, Disorienting Dust's Weaken raises the damage she takes, and Stubborn Force hits eight enemies, which helps clear her Tentacles. Rage Ritual's Titan Mana helps bring a Titan in for her 60-second window. Sedula changes Element every day, and Lothac has Elemental Advantage on the days she is Water.
In the Wind Spire, Weaken and Stubborn Force suit waves. Pair him with Invokers of a similar Rarity: Ganbuku of the Mask, a Rare Wind Tank, purges debuffs and casts Heal Reduction, Hallea, a Rare Wind Support, heals, casts Shields and ATK Down, and Tomeseeker Clarus, a Rare Wind Melee Attacker, gains Titan Mana and extends debuff duration.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Lothac's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.




