Invokers: Titan Legacy
Bastrel the Kineticist

Bastrel the Kineticist

Magi

Bastrel Story

The magic of motion is a complex, delicate art: it can be manipulated with sports, with dance, with the rise of a boulder or the dab of a paintbrush. Bastrel, however, believes that kinetomancy is best expressed with a very large hammer – and he is very rarely wrong.

Bastrel Stats

  • HP759
  • ATK22
  • DEF62
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC4
  • RES16
  • COMBO SPD0
  • SKILL SPD4 (0.8%)
  • SKILL RECOV0
  • MANA GEN5 (2.5%)
  • INSTINCT5 (32%)
  • MOVE SPD111 (8.09 m/s)

Bastrel Skills & Tolerances

Level

Kinetic Spur

Skill 1

Cooldown10sRange0.8 mMana Gen+33 Ult · +18 Titan
Attacks 1 enemy, dealing 104 damage.
#FormulaValue
1Damage163% ATK + 110% DEF

Bastrel the Kineticist guide: skills, build and team roles

Overview

Bastrel the Kineticist is a Rare Earth Tank from the Magi Faction in Invokers: Titan Legacy. He takes hits for the team while weakening the enemy. Binate Disarm casts ATK Down, Electrokinetic Sweep casts Shock on eight enemies, and his Ultimate, Full-Force Rupture, casts RES Down so your team's debuffs land more often.

His Skills scale from both ATK and DEF. Fully Awakened and before Gear, Bastrel has 251 ATK, 776 DEF and 9,425 HP, with 92 Accuracy, 76 RES and 45 Mana Gen. His ATK is very low, so DEF carries his damage and he isn't there to deal much of it.

Shock stops enemies from moving or using Skills, and they take 125% of normal attack damage, which is 25% more. Cooldowns still tick down while an enemy is Shocked, so Shock buys your team a window rather than a permanent lock. All three of his debuffs need Accuracy to land. He has no healing, Shields or Taunt, so he doesn't force enemies to attack him.

Skills To Prioritize

Binate Disarm hits one enemy twice and casts ATK Down on the second hit: 10% for eight seconds at Level 1, 14% at Level 5, 16% at Level 7 and 18% for 12 seconds at Level 10, reaching 20% at Max Level. The cooldown falls from 27 seconds to 24 at Level 9 and 23 at Max Level. It needs Accuracy.

Electrokinetic Sweep hits the eight lowest-HP enemies in a 6m semicircle in front of him and casts Shock on them. Shock lasts 1.5 seconds at Level 1, 2.4 at Level 10 and 2.5 at Max Level. The cooldown falls from 30 seconds to 26 at Level 10 and 25 at Max Level. It needs Accuracy.

Full-Force Rupture, his Ultimate, hits one enemy and casts RES Down: 20% for nine seconds at Level 1, 30% at Level 4, 35% for 15 seconds at Level 10 and 40% at Max Level. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level. It needs Accuracy.

If you want Bastrel to protect the team by weakening enemy damage, upgrade Binate Disarm first, as its ATK Down grows from 10% to 20% at Max Level. If you want him to give your team a window on a wave, upgrade Electrokinetic Sweep first, as Shock lasts 2.4 seconds at Level 10 and the cooldown falls to 25 seconds at Max Level. If you want your team's debuffs to land, upgrade Full-Force Rupture first, as RES Down reaches 35% at Level 10 and 40% at Max Level.

Build And Team Support

Build DEF first, then HP, then RES, with about 300 RES enough for Bosses and more for Arena. He casts debuffs, so put Accuracy on your Chestplate and add as much Accuracy after that as the build allows. Mana Gen on your Talisman helps him reach Full-Force Rupture, and Skill RECOV helps bring back Electrokinetic Sweep.

For Relic Sets, Defense Relics raise the DEF his damage and durability scale from, and Health Relics raise his HP. Resistance Relics make him harder to debuff, Accuracy Relics help Shock, ATK Down and RES Down land, and Fury Relics bring back Electrokinetic Sweep and Binate Disarm sooner. Mana Relics help him reach Full-Force Rupture.

Pair him with a healer, since he has none of his own, and with damage dealers who benefit from RES Down.

Arena, Bosses And Spires

In Arena, Electrokinetic Sweep Shocks the eight lowest-HP enemies in front of him, so they can't use Skills for a moment, and Full-Force Rupture's RES Down helps your team's debuffs land. Be wary of enemy Invokers with Willpower, as it stops Shock from landing.

Against Galvos, who deals damage based on his target's ATK, Bastrel's very low ATK makes him a good dedicated Tank. He also casts debuffs on Galvos, who takes 5% more damage from attacks for every debuff on him: Binate Disarm casts ATK Down and Full-Force Rupture casts RES Down. Against Earth Omnissi, who wants durable Invokers, his native Bloodrot Tolerance covers one of her two Corruptions.

Against Sedula, Binate Disarm's ATK Down lowers the damage she deals, particularly after she resurfaces with more ATK, and Full-Force Rupture's RES Down helps your team's debuffs land against her high RES. Electrokinetic Sweep hits eight enemies in a 6m semicircle, which helps clear her Tentacles. Sedula changes Element every day, and Bastrel has Elemental Advantage on the days she is Wind.

In the Earth Spire, Bastrel soaks damage while the team clears waves. Pair him with Invokers of a similar Rarity: Atriu, a Rare Earth Ranged Attacker, casts Jinx and Blind, Anarose, a Rare Earth Support, heals and casts Move SPD Down, and Yusasa, an Epic Earth Support, heals and casts Regeneration.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Bastrel's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Bastrel Tier List Ratings

Bastrel is rated A for Hyxxis on the official tier lists.

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