#1 Attacks 1 enemy, dealing 7 damage.
#2 Attacks 1 enemy, dealing 10 damage.
#3 Attacks 1 enemy, dealing 13 damage.
#4 Attacks 1 enemy, dealing 18 damage.
#5 Attacks 1 enemy, dealing 21 damage.
Attacks 1 enemy, dealing 69 damage. Extends the duration of up to 2 random debuffs on the target by 2s if the target has control debuffs.
Attacks 1 enemy 2 times, dealing 72 damage per hit, the first hit, casts a [20% DEF Down] debuff on the target, lasting 8s.
Creates a 8x8m zone in front of Zhine, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 7 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine, ticking 8 times. Damages the targets in the zone every tick, dealing 22 damage. Each hit casts a [75 HP Shield] buff on 9 random allies in the zone every tick, lasting 7s.

Fatigue
Tolerance · Level 1
Tolerance50%
Reduces incoming fatigue corruption pressure by 50%.

Tolerance50%
Reduces incoming frost corruption pressure by 50%.