Grandmaster Vos guide: skills, build and team roles
Overview
Grandmaster Vos is a Rare Earth Melee Attacker from the Magi Faction in Invokers: Titan Legacy. He pulls enemies together and weakens them. Grandstand Pulls up to eight enemies to him and casts DEF Down, Double Impact casts ACC Down on up to eight enemies, and Ragdoll Slam Launches a single enemy.
His damage scales from ATK. Fully Awakened and before Gear, Vos has 678 ATK, 624 DEF and 6,284 HP, with 92 Accuracy, 76 RES and 45 Mana Gen. His ATK and HP are low for a Melee Attacker, so he sets up the fight more than he wins it.
Only ten Invokers Pull, which makes Grandstand a useful way to drag a spread-out enemy team into the reach of your own area damage. The DEF Down it casts then raises the damage your whole team deals to them.
Vos has no healing or Shields, and every one of his effects needs Accuracy to land, so enemies with high RES can resist his debuffs.
Skills To Prioritize
Grandstand, his Ultimate, Pulls up to eight enemies within 8.5m to him, hits them and casts DEF Down. It's 10% for nine seconds at Level 1, 19% for 12 seconds at Level 10 and 20% for 14 seconds at Max Level. Its cost falls from 900 Mana to 850 at Level 10 and 800 at Max Level. It needs Accuracy for both the Pull and the DEF Down.
Double Impact hits up to eight enemies in a 90 degree, 7m cone in front of him and casts ACC Down: 15% for seven seconds at Level 1, 30% for 10 seconds at Level 10 and 12 seconds at Max Level. The cooldown falls from 28 seconds to 23 at Level 10 and 21 at Max Level.
Ragdoll Slam hits one enemy twice, and the first hit Launches the target for 2.5 seconds at Level 1, 4.5 seconds at Level 10 and five seconds at Max Level. The cooldown falls from 34 seconds to 28 at Level 10 and 26 at Max Level. Each hit deals 142.5% of his ATK at Level 1 and 285% at Max Level.
Grand Pummel hits one enemy on a ten-second cooldown, for 132.5% of his ATK at Level 1 and 265% at Max Level.
If you want Vos to set up your team's damage, upgrade Grandstand first, as Level 10 casts 19% DEF Down and Max Level lowers the cost to 800 Mana. If you want him to hit hardest on his own, upgrade Ragdoll Slam first, as it deals 285% ATK twice at Max Level and comes back every 26 seconds.
Build And Team Support
Build Crit Rate to around 75-80%, then as much Crit DMG as the build allows, because his Skills hit hard and he has no Burn or Bleed to rely on. Pull, Launch, DEF Down and ACC Down all need Accuracy, so put Accuracy on your Chestplate and your Flask. Mana Gen on your Talisman helps him reach Grandstand, and Skill RECOV brings back Ragdoll Slam and Double Impact sooner.
For Relic Sets, Crit Rate Relics make his critical hits reliable, Crit Damage Relics and Predator raise how hard they hit, and Accuracy Relics help his debuffs land. Mana Relics help him reach Grandstand, and Fury Relics bring back his Active Skills sooner. For Althar, his native Fatigue Tolerance covers one Corruption, so Crush Tolerance Relics cover the other.
Pair him with a Tank to keep the Pulled enemies off the rest of the team, and with area damage dealers who can use the grouping he creates.
Arena, Bosses And Spires
In Arena, Grandstand Pulls enemies within 8.5m of him into the middle of your team, and Double Impact's ACC Down makes their debuffs land less often. Be wary of enemy Invokers with Immunity or Skills that remove debuffs, as they can wipe out his DEF Down and ACC Down.
Against Yskara, Melee Attackers shine, and Vos's native Fatigue Tolerance covers one of her two Corruptions. Against Althar, his Fatigue Tolerance covers one of Althar's two Corruptions, and Grandstand's Pull gathers enemies for your area damage. Ulgorim and Hyxxis are immune to Control Debuffs, so Ragdoll Slam's Launch won't land on them, and Grandstand's DEF Down is what's left for your team.
Against Sedula, Double Impact hits up to eight enemies in a 7m cone, which helps clear her three Tentacles, and Grandstand's DEF Down raises your team's damage in her 60-second window. Sedula changes Element every day, and Vos has Elemental Advantage on the days she is Wind.
In the Earth Spire, Grandstand gathers waves for your area damage. Pair him with Invokers of a similar Rarity: Granus the Adamant, a Rare Earth Tank, casts Taunt and Shields himself, Anarose, a Rare Earth Support, heals and casts DEF Up, and Gyllad, an Epic Earth Melee Attacker, casts Burn and RES Down.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Vos's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.





