Invokers: Titan Legacy
Anarose

Anarose

Magi

Anarose Story

Nobody expects a powerful wizard to cheat at cards, but Anarose has never let chance dictate her fate… which might be fine, if she didn’t keep sneaking off to the worst gambling dens in Freeport to remind ‘chance’ of her opinion. She’d be dead long ago – but her magic goes far beyond card games.

Anarose Stats

  • HP594
  • ATK56
  • DEF44
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC4
  • RES10
  • COMBO SPD0
  • SKILL SPD6 (1.2%)
  • SKILL RECOV3 (0.8%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD105 (7.98 m/s)

Anarose Skills & Tolerances

Level

Fell Sweep

Skill 1

Cooldown10sRange0.8 mMana Gen+23 Ult · +13 Titan
Attacks 1 enemy, dealing 98 damage.
#FormulaValue
1Damage175% ATK

Anarose guide: skills, build and team roles

Overview

Anarose is a Rare Earth Support from the Magi Faction in Invokers: Titan Legacy. She keeps your team standing and slows the enemy. Destiny Chance heals your lowest-HP allies, Call Torpor casts Move SPD Down, and her Ultimate, Twist Fate, heals seven allies at once and can cast DEF Up on them.

Her heals work in two ways. Twist Fate restores a share of the damage it deals, so ATK raises it. Destiny Chance restores a share of each ally's missing HP, so it heals more the worse off they are, and it heals two allies instead of one when the hit is a critical hit. Fully Awakened and before Gear, Anarose has 694 ATK, 506 DEF and 7,457 HP, with 58 Accuracy, 46 Skill SPD and 33 Skill RECOV. Her HP is low for a Support, so keep a Tank in front of her.

Call Torpor needs Accuracy to land. She has no Shields, revival or Taunt, so she heals damage that has already happened rather than preventing it.

Skills To Prioritize

Call Torpor hits one enemy and casts Move SPD Down: 30% for eight seconds at Level 1, 40% at Level 6, 50% at Level 9 and 60% at Level 10. It lasts 12 seconds from Level 7 and 15 at Max Level, and the cooldown falls from 27 seconds to 22 at Level 8 and 20 at Max Level. It needs Accuracy.

Destiny Chance hits one enemy. A critical hit heals the two lowest-HP allies within 14m and a normal hit heals one, restoring 20% of their missing HP at Level 1, 25% at Level 6, 30% at Level 8 and 35% at Level 10. The cooldown falls from 30 seconds to 25 at Level 10 and 23 at Max Level.

Twist Fate hits one enemy and heals the seven lowest-HP allies within 15m for 40% of the damage dealt at Level 1, 50% at Level 6, 55% at Level 9 and 60% at Max Level. On a critical hit it also casts DEF Up on them: 25% for ten seconds at Level 1, 33% at Level 9 and 35% at Max Level, lasting 15 seconds from Level 10. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.

If you want Anarose to keep the team healthy between Ultimates, upgrade Destiny Chance first, as its heal grows from 20% to 35% of missing HP by Level 10 and the cooldown falls from 30 to 25 seconds. If you want her to slow enemies down, upgrade Call Torpor first, as Level 10 reaches 60% Move SPD Down and Max Level holds it for 15 seconds. If you want big team heals, upgrade Twist Fate first, as Max Level heals 60% of the damage dealt.

Build And Team Support

Build HP first, then RES, with about 300 RES enough for Bosses and more for Arena. Put Accuracy on your Chestplate so Call Torpor lands, and add more Accuracy after that as the build allows. Mana Gen on your Talisman helps her reach Twist Fate, and Skill RECOV helps bring back Destiny Chance, which does most of her steady healing.

For Relic Sets, Health Relics raise her HP and Resistance Relics make her harder to debuff. Attack Relics raise Twist Fate's heal, Crit Rate Relics make Destiny Chance heal two allies more often, and Accuracy Relics help Call Torpor land. Fury Relics bring back Destiny Chance and Call Torpor sooner, and Paragon increases the size of her heals by 15%.

Pair her with a Tank to draw damage, and with damage dealers who can use the time Call Torpor buys.

Arena, Bosses And Spires

In Arena, Call Torpor slows a dangerous enemy by up to 60% and Twist Fate heals seven allies after an opening burst. Be wary of enemy Invokers with Immunity or debuff cleansing, as they can stop or remove Call Torpor.

Against Wind Omnissi, who wants several sources of Move SPD Down, Call Torpor casts 60% Move SPD Down at Level 10, and Anarose's native Fatigue Tolerance covers one of her two Corruptions.

Against Sedula, Twist Fate heals seven allies and its DEF Up helps your team take her rising ATK, while Destiny Chance heals your lowest-HP allies and the Burns her Skills cast between attacks. Sedula changes Element every day, and Anarose has Elemental Advantage on the days she is Wind.

In the Earth Spire, Twist Fate keeps the team healthy through waves. Pair her with Invokers of a similar Rarity: Granus the Adamant, a Rare Earth Tank, casts Taunt and Shield, Atriu, a Rare Earth Ranged Attacker, casts Jinx and Blind, and Kinslayer Sodama, an Epic Earth Ranged Attacker, casts Bleed and ATK Up.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Anarose's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Anarose Tier List Ratings

Anarose is rated A+ for 5 of the 17 bosses on the official tier lists, among them Galvos, Astral Garuda and Water Garuda.

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