Attacks 1 enemy from a distance of 9m, dealing damage:
| # | Damage | Scaling |
|---|
| 1 | 6 | 10% ATK |
|---|
| 2 | 9 | 14% ATK |
|---|
| 3 | 12 | 18.5% ATK |
|---|
| 4 | 15 | 24.5% ATK |
|---|
| 5 | 9 | 14.5% ATK |
|---|
Attacks 1 enemy from a distance of 9m, dealing 61 damage. Extends the duration of 1 random debuff on the target by 1s.
Attacks 1 enemy from a distance of 9m, dealing 126 damage. Casts a [25% ATK Down] debuff on the target, lasting 9s.
Casts a [35% ATK Up] buff on 8 allies in a 15m radius, lasting 8s. Rolls 2 six-sided dice, each with 3 symbols. If both dice land on the same symbol, casts a [10% Harden] buff on the targets, lasting 8s, decreasing all damage taken by 10%.
Attacks the 9 enemies with the lowest HP% in a 8m radius around Dylaine, from a distance of 9m, dealing 97 damage. Casts a [10% Blind] debuff on the targets, lasting 11s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Rolls 2 six-sided dice, each with 3 symbols. If both dice land on the same symbol, casts a [15% Weaken] debuff on the targets, lasting 8s, increasing all damage taken by 15%.

Tolerance50%
Reduces incoming atrophy corruption pressure by 50%.

Tolerance50%
Reduces incoming daze corruption pressure by 50%.