Benierre the Axle guide: skills, build and team roles
Overview
Benierre the Axle is a Rare Dark Melee Attacker from the Magi Faction in Invokers: Titan Legacy. He charges into a group with Fulcrum Impact, casting Shock on every enemy in his path, and then keeps his Skills cycling on critical hits. Vigor Ruin refunds Ultimate Mana on each critical hit, and his Ultimate, Focal Disruptor, cuts a random Skill cooldown for each one.
His damage scales from ATK. Fully Awakened and before Gear, Benierre has 709 ATK, 506 DEF and 7,258 HP, with 60 Accuracy. He fights up close, so he needs a Tank in front of him and a healer behind him.
Shock stops enemies from moving or using Skills, and they take 125% of normal attack damage, which is 25% more. Cooldowns still tick down while an enemy is Shocked, so Shock buys your team a window rather than a permanent lock. It needs Accuracy to land, and as a Control Debuff it won't work on Bosses that are immune to them, such as Ulgorim and Hyxxis.
Skills To Prioritize
Fulcrum Impact charges through a 10x4m path towards the furthest enemy, damaging and casting Shock on each enemy hit. Shock lasts two seconds at Level 1, three at Level 7, 3.5 at Level 10 and four at Max Level. The cooldown falls from 32 seconds to 28 at Level 7 and 24 at Level 10. It needs Accuracy.
Vigor Ruin hits one enemy twice, and he gains Ultimate Mana on each hit that is a critical hit: 20 at Level 1, 25 at Level 5, 30 at Level 10 and 35 at Max Level. The cooldown falls from 30 seconds to 24 at Level 10 and 22 at Max Level.
Focal Disruptor, his Ultimate, hits one enemy three times, for 157.5% ATK per hit at Level 1, 296.1% at Level 10 and 315% at Max Level. Each critical hit cuts the cooldown of a random Active Skill on him by three seconds at Level 1, 4.5 at Level 10 and five at Max Level. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.
If you want Benierre to control a group, upgrade Fulcrum Impact first, as the cooldown falls from 32 to 24 seconds by Level 10 and Shock reaches 3.5 seconds, four at Max Level. If you want his Ultimate every fight, upgrade Vigor Ruin first, as each critical hit refunds 30 Ultimate Mana at Level 10 and the cooldown falls to 22 seconds at Max Level. If you want his Skills back sooner, upgrade Focal Disruptor first, as each critical hit cuts a cooldown by 4.5 seconds at Level 10.
Build And Team Support
Build Crit Rate to around 75–80%, then as much Crit DMG as the build allows. Vigor Ruin's Mana and Focal Disruptor's cooldown cuts only happen on critical hits, so Crit Rate does more for him than raising ATK. Shock needs Accuracy, so put Accuracy on your Chestplate and your Flask, and add more after that as the build allows. Mana Gen on your Talisman gets him to Focal Disruptor sooner, and Skill RECOV helps bring back Fulcrum Impact.
For Relic Sets, Crit Rate Relics make his critical hits more reliable, and Crit Damage and Predator Relics raise how hard they hit. Accuracy Relics help Shock land, Mana Relics help him reach Focal Disruptor, and Fury Relics bring back Fulcrum Impact and Vigor Ruin sooner.
Pair him with a Tank to keep enemies off him, and a healer or Shielder, since he fights up close.
Arena, Bosses And Spires
In Arena, Fulcrum Impact charges through a 10x4m path and casts Shock on every enemy in it, so they can't use Skills for up to four seconds. Be wary of enemy Invokers with Willpower, as it stops Shock from landing.
Against Yskara, who rewards Melee Attackers, Benierre's native Fatigue Tolerance covers one of her two Corruptions. Against Ulgorim and Hyxxis, who are immune to Control Debuffs, Fulcrum Impact's Shock won't land, so lean on his damage there.
Against Sedula, Fulcrum Impact hits every enemy in a 10x4m path, which helps clear her Tentacles, and his critical hits keep refunding Ultimate Mana and cutting cooldowns during her 60-second window. Sedula changes Element every day, and Benierre has Elemental Advantage on the days she is Light.
In the Dark Spire, Fulcrum Impact's line clears waves. Pair him with Invokers of a similar Rarity: Belmor, a Rare Dark Tank, casts Immunity and Shield, Darkseer Lumisa, a Rare Dark Support, heals and revives, and Zhine the Spark, an Epic Dark Support, casts Shield and DEF Down.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Benierre's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.




