#1 Attacks 1 enemy, dealing 10 damage.
#2 Attacks 1 enemy, dealing 15 damage.
#3 Attacks 1 enemy, dealing 19 damage.
#4 Attacks 1 enemy, dealing 24 damage.
#5 Attacks 1 enemy, dealing 29 damage.
Attacks 1 enemy, dealing 59 damage.
Attacks the 7 enemies with the lowest current HP in a 5m semicircle in front of Remile, dealing 61 damage.
Attacks 1 enemy 2 times, dealing 62 damage per hit. Each hit casts a [10% RES Down] debuff on the target, lasting 5s.
Pulls the 3 furthest enemies in a 10m radius to Remile.
Attacks the 7 enemies with the lowest current HP in a 7m radius around Remile, from a distance of 10m, dealing 103 damage. Casts a [10% DEF Down] debuff on the targets, lasting 8s.

Tolerance50%
Reduces incoming daze corruption pressure by 50%.