#1 Attacks 1 enemy from a distance of 9m, dealing 5 damage.
#2 Attacks 1 enemy from a distance of 9m, dealing 7 damage.
#3 Attacks 1 enemy from a distance of 9m, dealing 10 damage.
#4 Attacks 1 enemy from a distance of 9m, dealing 12 damage.
#5 Selects 1 enemy up to 14m away. Attacks 8 enemies in a 3.5m radius around the target, from a distance of 9m, dealing 8 damage.
Attacks 1 enemy from a distance of 9m, dealing 50 damage.
Attacks 1 enemy from a distance of 9m, dealing 104 damage. Casts a [7% Blind] debuff on the target, lasting 8s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Casts a [Regeneration] on the ally with the lowest current HP, lasting 4s. The [Regeneration] buff ticks 1 time every 2s. Each tick heals the target by (2.5% * Target's MAX HP) HP.
Selects 1 enemy up to 14m away. Attacks the 8 enemies with the lowest current HP in a 6m radius around the target, from a distance of 9m, dealing 38 damage. Casts a [1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 150% ATK). Casts a [10% Skill Recovery Up] buff on the 8 allies with the lowest current HP in a 15m radius, lasting 10s.

Paralysis
Tolerance · Level 1
Tolerance50%
Reduces incoming paralysis corruption pressure by 50%.