Invokers: Titan Legacy
Vaultkeeper Stullda

Vaultkeeper Stullda

Stonehearts

Stullda Story

For Vaultkeepers like Stullda, they will lay down their lives in defense of tradition. Her Vault houses thousands of memory gems – the crystalline histories of thousands of Deepcast families. Not the most exciting treasure on paper, but Stullda knows that the knowledge contains within her Vault is worth its weight in gold.

Stullda Stats

  • HP539
  • ATK61
  • DEF45
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC0
  • RES10
  • COMBO SPD8 (1.6%)
  • SKILL SPD0
  • SKILL RECOV7 (1.8%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD97 (7.82 m/s)

Stullda Skills & Tolerances

Level

Hammer Slammer

Skill 1

Cooldown10sRange0.8 mMana Gen+37 Ult · +20 Titan
Attacks 1 enemy, dealing 165 damage.
#FormulaValue
1Damage270% ATK

Vaultkeeper Stullda guide: skills, build and team roles

Overview

Vaultkeeper Stullda is a Rare Earth Melee Attacker from the Stonehearts Faction in Invokers: Titan Legacy. She controls groups and stops revival. Cracks of History hits eight enemies around her and Launches them, and her Ultimate, Sealed Shut, casts Hex on one enemy, so anything that dies while Hexed gains Block Revive and cannot be revived. Critical hits from Knock Knock! gain her Ultimate Mana.

Her damage scales from ATK. Fully Awakened and before Gear, Stullda has 795 ATK, 519 DEF and 6,350 HP, with 60 Accuracy and 60 Combo SPD. Those are modest numbers, so she wants a Tank in front of her.

Knock Knock!'s Mana only comes from critical hits, and she starts with 15% Crit Rate, so Crit Rate gets her to Sealed Shut sooner. Hex and Launch both need Accuracy to land. Use Cracks of History to Launch and damage a group, then Sealed Shut on the enemy you most need to stay dead.

Skills To Prioritize

Cracks of History hits the eight enemies with the lowest HP in a 6m radius around her and Launches them: 1 second at Level 1, 2 seconds at Level 8 and 2.5 seconds at Level 10. Its damage rises from 140% ATK to 263.2% at Level 10 and 280% at Max Level, and its cooldown falls from 28 seconds to 24 at Level 10 and 23 at Max Level. It needs Accuracy.

Sealed Shut, her Ultimate, hits one enemy and casts Hex. Hex lasts 3 seconds at Level 1, 5 seconds at Level 6 and 7 seconds at Level 10. If the target dies while Hexed, it gains Block Revive. It deals 482.5% ATK at Level 1, 907.1% at Level 10 and 965% at Max Level, and costs 900 Mana, then 850 from Level 8 and 800 at Max Level. It needs Accuracy.

Knock Knock! hits one enemy twice, and Stullda gains Ultimate Mana on each hit that is a critical hit: 20 at Level 1, 36 at Level 8 and 40 at Level 10. Its cooldown falls from 28 seconds to 24 at Level 10 and 23 at Max Level.

If you want Stullda to stop revivals, upgrade Sealed Shut first, as Level 10 reaches a 7-second Hex and Max Level cuts the cost to 800 Mana. If you want her to control groups, upgrade Cracks of History first, as Level 10 reaches a 2.5-second Launch and its cooldown falls to 23 seconds at Max Level. If you want her to reach her Ultimate faster, upgrade Knock Knock! first, as Level 10 doubles the Ultimate Mana from each critical hit to 40.

Build And Team Support

Build Crit Rate to around 75-80%, then as much Crit DMG as the build allows. Knock Knock! only gains Ultimate Mana from critical hits, so Crit Rate does more for her than raw ATK. Hex and Launch both need Accuracy, so put Accuracy on your Chestplate and your Flask, and add more after that. Mana Gen on your Talisman gets her to Sealed Shut sooner, and Skill RECOV brings Cracks of History back faster.

For Relic Sets, Crit Rate Relics make her Mana gain and damage more reliable, Crit Damage Relics raise how hard her critical hits land, and Predator adds ATK with its 3-piece bonus and Crit DMG with its 5-piece bonus. Accuracy Relics help Hex and Launch land, Mana Relics help her reach Sealed Shut, and Fury Relics bring Cracks of History back sooner.

Pair her with a Tank to keep enemies off her and a healer to keep her alive in melee range.

Arena, Bosses And Spires

In Arena, Cracks of History Launches several enemies at once, and Sealed Shut's Hex stops a revival if the Hexed enemy dies. Be wary of enemy Invokers with Willpower, as it stops Launch, and of Immunity or Skills that cleanse debuffs, as they stop Hex.

Against Althar, Stullda is a strong pick: Sealed Shut's Hex stops any minion that dies under it from being revived, Cracks of History hits up to eight enemies around her, and her native Fatigue Tolerance covers one of his Corruptions. Her native Fatigue Tolerance also covers one of Yskara's Corruptions, and Melee Attackers shine against Yskara. Be wary of Ulgorim and Hyxxis, who are immune to Control Debuffs, as they will not be affected by Stullda's Launches.

Against Sedula, Cracks of History hits the eight enemies with the lowest HP in a 6m radius, which helps clear her Tentacles quickly, and Sealed Shut hits for up to 965% ATK in the 60-second window. Sedula changes Element every day, and Stullda has Elemental Advantage on the days she is Wind.

In the Earth Spire, Cracks of History opens each wave. Pair her with Invokers of a similar Rarity: Granus the Adamant, a Rare Earth Tank, casts Taunt and Shields and removes debuffs, Droviss the Warbeater, a Rare Earth Support, heals and casts ATK Up and Crit Rate Up, and Kandra, an Epic Earth Tank, casts Shields and heals.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Stullda's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Stullda Tier List Ratings

Stullda is rated B for Sorgott, Yskara and Wind Garuda on the official tier lists.

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