#1 Attacks 1 enemy from a distance of 9m, dealing 21 damage.
#2 Attacks 1 enemy from a distance of 9m, dealing 32 damage.
#3 Attacks 1 enemy from a distance of 9m, dealing 41 damage.
#4 Attacks 1 enemy from a distance of 9m, dealing 53 damage.
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 32 damage.
Attacks 1 enemy from a distance of 9m, dealing 126 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1s if the hit lands as a critical hit.
Attacks 1 enemy from a distance of 9m, 5 times, dealing 50 damage per hit. Redd Riot gains 15 Ultimate Mana 5 times if the hit lands as a critical hit.
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 130 damage. Casts a [Hex] debuff on the targets, lasting 8s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 27 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.5s if the hit lands as a critical hit.

Tolerance50%
Reduces incoming crush corruption pressure by 50%.

Fatigue
Tolerance · Level 1
Tolerance50%
Reduces incoming fatigue corruption pressure by 50%.