Bonetaker Kotsuga guide: skills, build and team roles
Overview
Bonetaker Kotsuga is a Rare Fire Melee Attacker from the Cambion Faction in Invokers: Titan Legacy. He wins fights with Burn. Charred Bone casts Burn on a target and hurts its allies within 6m for half as much, Dark Ignition ticks his Burns instantly when it lands a critical hit, and his Ultimate, Demon Drive, extends the Burns already on a target.
His damage scales from ATK, and each Burn tick is capped by his ATK, so the stat counts twice. Fully Awakened and before Gear, Kotsuga has 737 ATK, 570 DEF and 6,350 HP, with 60 Accuracy. Those are ordinary numbers for a Rare Melee Attacker, so he needs a Tank in front of him and a healer behind him.
Burn is where his damage comes from, so Bosses and enemies that are immune to it, or take less damage from it, make him a much weaker pick. His Burn, Dark Ignition and Demon Drive all need Accuracy to land, and he has no healing, Shields or crowd control.
Skills To Prioritize
Charred Bone hits one enemy and casts Burn. The Burn ticks every two seconds for 1% of the target's MAX HP at Level 1 and 1.5% at Level 10, lasting four seconds at Level 1 and six from Level 8. Each tick is capped by his ATK: 150% at Level 1, 200% at Level 5, 250% at Level 9 and 300% at Max Level. It also damages the target's allies within 6m for half as much. The cooldown falls from 26 seconds to 22 at Level 10 and 21 at Max Level. It needs Accuracy.
Dark Ignition hits one enemy, for 284% ATK at Level 1, 533.9% at Level 10 and 568% at Max Level. If the hit is a critical hit it instantly ticks one Burn on the target, or two from Level 8. The cooldown falls from 29 seconds to 25 at Level 10 and 23 at Max Level. It needs Accuracy.
Demon Drive, his Ultimate, hits one enemy three times, for 160% ATK per hit at Level 1, 300.8% at Level 10 and 320% at Max Level. Each critical hit extends the duration of a Burn on the target by two seconds at Level 1, three at Level 4 and four at Level 9. From Level 10 it extends up to two Burns. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level. It needs Accuracy.
If you want Kotsuga to hit hard on the Burn, upgrade Charred Bone first, as its tick cap rises from 150% to 300% ATK and the cooldown falls from 26 to 21 seconds. If you want extra ticks, upgrade Dark Ignition first, as Level 8 ticks two Burns on a critical hit and its own damage nearly doubles by Level 10. If you want his Burns to last, upgrade Demon Drive first, as Level 10 extends up to two Burns by four seconds per critical hit.
Build And Team Support
Build ATK and Accuracy to the maximum. He relies on Burn, so don't build Crit Rate or Crit DMG, as those rolls do nothing for the part of his damage that matters. Dark Ignition and Demon Drive also trigger on critical hits, but they are a bonus on top of his Burn. Put Accuracy on your Chestplate and your Flask, then keep stacking it, because Burn, Dark Ignition and Demon Drive all need to land. Mana Gen on your Talisman gets him to Demon Drive sooner, and Skill RECOV helps bring back Charred Bone.
For Relic Sets, Attack Relics raise the ATK his Burn cap scales from, and Accuracy Relics help his Burn land. Spark Relics add Skill SPD, which makes Burn tick faster, Fury Relics bring back Charred Bone sooner, and Mana Relics help him reach Demon Drive.
Pair him with a Tank to soak damage while his Burns tick, and a healer or Shielder to keep him alive in melee.
Arena, Bosses And Spires
In Arena, Charred Bone casts Burn on a target and spreads half the damage to its allies within 6m. Be wary of enemy Invokers with Immunity or debuff cleansing, as they can wipe out his Burn.
Several Bosses punish Burn. Fire Omnissi is immune to it, Sakiel takes half damage from it, and Pentiax wants Burn avoided, so choose another damage dealer there even though Kotsuga's native Mindfog Tolerance covers one of Pentiax's two Corruptions. Against Hyxxis, each Burn cast on her shortens Ensacment's cooldown by one second, so be careful with how often you cast Charred Bone.
Against Sedula, Burn is only a bonus, as she takes 70% less damage from it, so Dark Ignition's big hit and Demon Drive's hits do the work. Dark Ignition's 568% ATK hit and Demon Drive's three hits at Max Level do the work. Sedula changes Element every day, and Kotsuga has Elemental Advantage on the days she is Earth.
In the Fire Spire, Charred Bone's spreading Burn is a good fit for waves. Pair him with Invokers of a similar Rarity: Ballus the Bull, a Rare Fire Tank, casts Taunt, Custodian Plumia, an Epic Fire Support, heals, removes debuffs and casts Immunity, and Meldrun the Mixer, a Rare Fire Support, casts Regeneration and Skill Recovery Up.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Kotsuga's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.




