Yusasa guide: skills, build and team roles
Overview
Yusasa is an Epic Earth Support from the Cambion Faction in Invokers: Titan Legacy. She combines Regeneration on two allies with repeated targeted healing from her Ultimate, so she keeps a team healthy throughout a fight. Move SPD Down and debuff extension give her something to do against enemies too, on top of the healing.
Her two healing sources scale from different stats. Regeneration uses the recipient's MAX HP, so a high-HP ally gets a bigger heal from the same percentage, and adding ATK to Yusasa doesn't make it bigger. Her Ultimate's heals use her ATK. That's worth knowing before you spend resources on her.
Fully Awakened and before Gear, Yusasa has 817 ATK and 8,838 HP, and both are about average for a Support. She has 645 DEF.
She has no Shield, cleanse or revive. A team that dies to an opening burst may need protection before her healing can help, and a team disabled by debuffs may need another Support.
Skills To Prioritize
Swift Life Chant places Regeneration on the two allies with the lowest current HP within range. At Level 10, each tick restores 5.5% of the recipient's MAX HP, with an eight-second buff duration and a 20-second base cooldown. Max Level keeps the percentage, extends the duration to ten seconds and reduces the cooldown to 18 seconds. That's a meaningful upgrade because it lengthens the healing and brings the Skill back sooner. It's still limited to two recipients, and the buff can be removed or stolen where the encounter allows it. The Skill lists a base tick interval of two seconds, but Regeneration and Skill SPD rules affect the real timing, so don't assume the same total in every build.
Sky Forest Blessing, her Ultimate, performs a sequence of attacks and heals. The attacks hit random enemies, while each heal goes to the ally with the lowest current HP. At Level 10, the listed ten heals use 90% of Yusasa's ATK each. Max Level raises that to 100% and lowers the Mana cost to 1,000. This isn't ten team-wide heals, and you can't count on the total landing on one ally, because who has the lowest HP can change during the sequence. It puts recovery where health is missing, but it isn't a group heal that reaches everyone at once. ATK helps this part of her kit, unlike Regeneration.
Spirit Branch extends a random debuff on one enemy. Level 10 adds 1.9 seconds to one effect; Max Level extends up to two random debuffs by two seconds. It gets more valuable when your allies already place useful effects. It needs Accuracy, and it doesn't always pick the debuff you want.
Windshoot Field places Move SPD Down around a selected enemy. Level 10 gives 30% for 12 seconds; Max Level extends it to 14 seconds and lowers the base cooldown to 21 seconds. It can help manage movement in Arena or against waves, but it doesn't slow Combo Attack speed or stop Skills. Its specific Boss use is Wind Omnissi, whose Combo Attack evasion is disabled while Move SPD Down is active. Her fifth Combo Attack and Windshoot Field also do some area damage, but waves are still mostly your attackers' job.
If you want Yusasa to keep your team healthy through long fights, prioritize Swift Life Chant, as Max Level extends Regeneration to ten seconds and brings the cooldown down to 18 seconds. If you want her to put healing where your losses are happening, consider upgrading Sky Forest Blessing first, as its repeated lowest-HP heals rise from 90% to 100% of her ATK at Max Level. Check what your team actually needs before putting the deepest upgrades into either.
Build And Team Support
Because she places Move SPD Down and extends debuffs, put Accuracy on Yusasa's Chestplate, then invest in HP and RES, and stack Accuracy as far as the build allows. Build RES up to about 300 for Bosses, and Arena wants more. Her Ultimate scales from ATK, so some ATK helps Sky Forest Blessing, but it does nothing for Regeneration. If you'd rather build her for healing alone, accept that her enemy effects won't land consistently. She also needs to stay alive, because your team loses all her future healing if she dies.
For Relic Sets, Health Relics make her harder to kill, and Paragon Relics make her heals bigger. Accuracy Relics help Windshoot Field and Spirit Branch land, and Attack Relics raise the Ultimate's heals. If Sky Forest Blessing is why you're fielding her, put Mana Gen on her Talisman, or use Mana Relics, to get to it sooner.
Pair her with Invokers who bring what she doesn't have: a Shield for opening bursts, a cleanse for debuffs and damage to clear enemies.
Arena, Bosses And Spires
In Arena, Yusasa supports a longer fight with healing and can keep mobile opponents under movement pressure. She doesn't bring a hard disable or a cleanse. Against teams that quickly eliminate one Invoker, adding more healing may be less useful than adding protection at the start of the fight or control.
Wind Omnissi is a good place for Windshoot Field, but be wary of her shortening debuffs. Be wary of Light Omnissi too: her mechanics destroy MAX HP through healing, so unlimited healing isn't a good idea there. Astral Omnissi can steal Regeneration, which turns the buff into an advantage for the enemy instead of your team.
In the Earth Spire, two healing sources make her worth considering when your team lacks sustain. Whether she needs the deepest upgrades right away depends on what your roster is missing.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Yusasa's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.









































