Hasuna guide: skills, build and team roles
Overview
Hasuna is an Epic Dark Melee Attacker from the Cambion Faction in Invokers: Titan Legacy. She drains the resources enemies need to fight back. Essence Drinker takes Ultimate Mana, Premature Respite and Pure Pleasure push enemy Skills further away, and Broken Inhibition pulls a target in, Chains it and lowers its DEF.
Her damage scales from ATK. Fully Awakened and before Gear, Hasuna has 897 ATK, 671 DEF and 7,776 HP, with 60 Accuracy. Those are ordinary numbers for an Epic, so she needs a Tank and a healer.
Several of her effects are scarce. She's the only Invoker who drains Ultimate Mana, only six cast Chain, only eight increase the cooldown of enemy Skills, and only ten Pull. Chained enemies can't move but can still use Skills and Invoke Titans, and a Chain ends the moment the target Invokes a Titan.
Her Skills are at their best against enemies whose Ultimates and Skills decide the fight, so Arena suits her more than a Boss does. She has no healing, Shields or Taunt, and her debuffs need Accuracy to land.
Skills To Prioritize
Premature Respite, her Ultimate, hits nine enemies within 8.5m and increases the cooldown of a random Active Skill on each. The increase is 5 seconds at Level 1, 13 at Level 5, 19 at Level 8 and 25 at Level 10. At Max Level it does so twice per target. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.
Broken Inhibition hits the furthest enemy, Pulls it to her, hits it again, Chains it and casts DEF Down. The Chain lasts five seconds at Level 1 and eight at Level 8. DEF Down is 25% at Level 1, 31% at Level 4 and 40% at Level 10, lasting 14 seconds at Max Level. The cooldown falls from 27 seconds to 23 at Level 10 and 22 at Max Level. The Pull, Chain and DEF Down all need Accuracy.
Essence Drinker hits one enemy and removes Ultimate Mana from it: 50 at Level 1, 70 at Level 6 and 100 at Level 10. She gains the same amount if the target has three or more debuffs at Level 1, two at Level 3, and any debuff from Level 7. The cooldown falls from 28 seconds to 25 at Level 10 and 24 at Max Level.
Pure Pleasure hits one enemy and increases the cooldown of a random Active Skill on it, by two seconds at Level 1, 4.7 at Level 10 and five at Max Level, on a ten-second cooldown.
If you want Hasuna to shut down enemy Skills, upgrade Premature Respite first, as the increase reaches 25 seconds at Level 10 and applies twice at Max Level. If you want her to starve enemy Ultimates, upgrade Essence Drinker first, as Level 10 drains 100 Mana. If you want her to open fights by pulling in a key target, upgrade Broken Inhibition first, as Level 8 holds the Chain for eight seconds.
Build And Team Support
Build Crit Rate to around 75–80%, then as much Crit DMG as the build allows. She casts debuffs, so put Accuracy on your Chestplate and Flask and keep stacking it. Mana Gen on your Talisman gets her to Premature Respite sooner, which is her main tool in Arena, and Skill RECOV on another piece brings back Broken Inhibition.
For Relic Sets, Crit Rate and Crit Damage Relics make her hits land harder, and Predator suits a Crit build. Accuracy Relics help Pull, Chain, DEF Down and her Skill cooldown increases land. Mana Relics help her reach her Ultimate and Fury Relics bring back Broken Inhibition sooner. Her native Manaburn and Mana Shock Tolerances already match Dark Omnissi's Corruptions, so you don't need Tolerance sets there.
Pair her with a Tank and a healer, and with damage dealers who benefit from DEF Down.
Arena, Bosses And Spires
In Arena, Premature Respite can leave a whole team without its Skills for much of a fight, Essence Drinker keeps Ultimates from firing, and Broken Inhibition drags a Support into your damage. Be wary of enemy Invokers with Immunity or Willpower, as they can block her Pull and Chain.
Against Dark Omnissi, Hasuna's native Manaburn and Mana Shock Tolerances match both of her Corruptions, and Broken Inhibition's 40% DEF Down raises your team's damage. Against Sakiel, her native Mana Shock Tolerance covers one of his Corruptions. Against Hyxxis and Sorgott, her native Manaburn Tolerance covers one of their Corruptions.
Against Sedula, Broken Inhibition's DEF Down raises your team's damage once she surfaces, and Premature Respite and her Combo Attack hit up to nine enemies, which helps clear her Tentacles. Sedula changes Element every day, and Hasuna has Elemental Advantage on the days she is Light.
In the Dark Spire, Premature Respite holds back waves. Pair her with Invokers of a similar Rarity: Kryxa the Giantfeller, a Legendary Dark Tank, casts Taunt and Immunity, Zhine the Spark, an Epic Dark Support, casts Shields and DEF Down, and Kisanka, an Epic Dark Ranged Attacker, casts ATK Up and Weaken.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Hasuna's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.






