#1 Attacks 1 enemy, dealing 23 damage.
#2 Attacks 1 enemy, dealing 36 damage.
#3 Attacks 1 enemy, dealing 48 damage.
#4 Attacks 1 enemy, dealing 59 damage.
#5 Attacks 1 enemy, dealing 73 damage. Reduces the cooldown of all Active Skills on Matescu by 0.5s.
Attacks 1 enemy, dealing 143 damage. Damage increases by 10% per debuff on the target, limited up to +60% damage.
Attacks 1 enemy, dealing 287 damage. Casts a [75% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 75%. Then, casts a [10% Blind] debuff on the target, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Attacks 10 enemies in a 90°, 3.5m cone in front of Matescu, dealing 150 damage. Casts a [35% DEF Down] debuff on the targets, lasting 13s.
Charges through a 15x5m path towards 1 enemy, damaging each enemy hit, dealing 247 damage.
Attacks 10 enemies in a 8.5m radius around Matescu, from a distance of 15m, dealing 247 damage. Casts a [Shock] debuff on the targets, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [15% Weaken] debuff on the targets, lasting 20s, increasing all damage taken by 15%, if is immune to Crowd Control debuffs.

Tolerance100%
Reduces incoming crush corruption pressure by 100%.

Fatigue
Tolerance · Level 1
Tolerance100%
Reduces incoming fatigue corruption pressure by 100%.