Invokers: Titan Legacy
Sabi

Sabi

Nocturna

Sabi Story

Sabi is the queen of the Hellpit – a sacrificial arena where she held a spectacle of death for huge crowds of adoring nobility. They loved her stylish skill and brutal bloodlust… right up until she came for the nobles herself.

Sabi Stats

  • HP667
  • ATK77
  • DEF57
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC0
  • RES10
  • COMBO SPD8 (1.6%)
  • SKILL SPD0
  • SKILL RECOV7 (1.8%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD106 (8 m/s)

Sabi Skills & Tolerances

Level

Blood Scythe

Skill 1

Cooldown10sRange0.3 mMana Gen+23 Ult · +13 Titan
Attacks 9 enemies in a 6m semicircle in front of Sabi, dealing 100 damage. Casts a [14% Weaken] debuff on the targets, lasting 6s, increasing all damage taken by 14%.
Applies
Weaken

Accuracy requiredWeaken

#FormulaValue
1Damage130% ATK

Sabi guide: skills, build and team roles

Overview

Sabi is an Epic Dark Melee Attacker from the Nocturna Faction in Invokers: Titan Legacy. She reaches enemies others can't and brings them to her. Hellfall Teleports her to the furthest enemy, Deathcharm Pulls nine enemies to her and casts Bleed, and Blood Scythe casts Weaken on a group as often as every ten seconds.

Her damage scales from ATK. Fully Awakened and before Gear, Sabi has 969 ATK, 633 DEF and 7,517 HP, with 60 Accuracy. Those are ordinary numbers for an Epic, so she needs a Tank and a healer once she's in the middle of the enemy team.

Only three Invokers Teleport, only ten Pull, and only seven cast Move SPD Up. Weaken increases all damage the target takes, so Blood Scythe makes your whole team hit harder while it lasts. Hellfall's Move SPD Down keeps the target from getting away.

Her Bleed comes from her Ultimate, so Bosses that are immune to it or punish it only reduce part of her kit. She has no healing, Shields or Taunt, and her Pull, Weaken and Move SPD Down need Accuracy to land.

Skills To Prioritize

Blood Scythe hits nine enemies in a 6m semicircle in front of her and casts Weaken. Weaken is 8% for three seconds at Level 1, 11% at Level 5, 13% at Level 8 and 14% at Level 10, lasting five seconds at Level 10 and six at Max Level, on a ten-second cooldown. It needs Accuracy.

Deathcharm, her Ultimate, Pulls nine enemies within 8.5m to her, hits them, then hits nine enemies within 2.5m a second time and casts Bleed. The Bleed is 0.75% of MAX HP per tick at Level 1, 1.25% at Level 3 and 1.5% at Level 7, lasting eight seconds at Level 1 and 12 at Level 10. The cap on each tick rises from 200% ATK to 350% at Level 9 and 400% at Max Level. Its cost falls from 900 Mana to 875 at Level 5, 850 at Level 8 and 800 at Max Level.

Hellfall Teleports to the furthest enemy within 10m, hits it and casts Move SPD Down: 25% for ten seconds at Level 1, 35% for 14 seconds at Level 10. The cooldown falls from 26 seconds to 20 at Level 10 and 18 at Max Level. It needs Accuracy.

Soulshredder casts Move SPD Up on her, 20% for ten seconds at Level 1 and 28% for 15 seconds at Level 10, and hits an enemy. If the hit kills, it casts the same buff on nine allies within 15m. The cooldown falls from 26 seconds to 21 at Level 10 and 20 at Max Level.

If you want Sabi to gather and burn groups, upgrade Deathcharm first, as Level 7 reaches 1.5% per tick and Level 10 holds it for 12 seconds. If you want her to support your team's damage, upgrade Blood Scythe first, as Weaken reaches 14% at Level 10 and lasts six seconds at Max Level. If you want her to catch fleeing targets, upgrade Hellfall first for the stronger slow and shorter cooldown.

Build And Team Support

Build ATK and Accuracy to the maximum. Her Bleed from Deathcharm is a large part of her damage, so don't build Crit Rate or Crit DMG. Put Accuracy on your Chestplate and Flask and keep stacking it, because her Pull, Weaken and Move SPD Down all need to land. Mana Gen on your Talisman gets her to Deathcharm sooner, and Skill RECOV on another piece brings back Hellfall.

For Relic Sets, Attack Relics raise the ATK her Bleed cap scales from, and Accuracy Relics help her debuffs land. Spark Relics add Skill SPD, which makes Bleed tick more often, Mana Relics help her reach Deathcharm, and Fury Relics bring back Hellfall sooner. Her native Fatigue and Frost Tolerances already match Yskara's Corruptions, so you don't need Tolerance sets there.

Pair her with a Tank and a healer, and with damage dealers who can use the Weaken she casts.

Arena, Bosses And Spires

In Arena, Hellfall lets her reach a Support in the backline and Deathcharm drags the team into her damage. Be wary of enemy Invokers with Immunity or Willpower, as they can block her Pull and Weaken.

Against Yskara, Sabi is a Melee Attacker with native Fatigue and Frost Tolerances that match both of Yskara's Corruptions, which suits a fight that wants Melee Attackers. Against Wind Omnissi, who asks for Move SPD Down and Fatigue Tolerance, Hellfall casts 35% Move SPD Down and her native Fatigue Tolerance covers one of her Corruptions.

Several Bosses punish Bleed. Don't bring her against Althar, because a Bleed on him gives him Invincibility for ten seconds. Earth Omnissi and Koltmos are immune to it, and Sakiel takes half damage from it.

Against Sedula, Blood Scythe casts Weaken on up to nine enemies every ten seconds, which raises the damage your team deals to her, and its area hits help clear her Tentacles. Sedula takes 70% less damage from Bleed, so treat Deathcharm's Bleed as a bonus there. Sedula changes Element every day, and Sabi has Elemental Advantage on the days she is Light.

In the Dark Spire, Deathcharm gathers waves for the team. Pair her with Invokers of a similar Rarity: Kryxa the Giantfeller, a Legendary Dark Tank, casts Taunt and Immunity, Khrono the Timewinder, a Legendary Dark Support, speeds up your team's Skills, and Zhine the Spark, an Epic Dark Support, casts Shields and DEF Down.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Sabi's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Sabi Tier List Ratings

Sabi is rated S for Yskara on the official tier lists.

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