Granus the Adamant guide: skills, build and team roles
Overview
Granus the Adamant is a Rare Earth Tank from the Nocturna Faction in Invokers: Titan Legacy. He holds enemies' attention and keeps himself standing. Adamant Uppercrush casts Taunt on up to eight enemies and heals him, Gargoyle's Strength removes debuffs and casts a Shield on him, and Solid Snapkick casts RES Up on him.
His Combo Attacks and Skills scale from both ATK and DEF. Fully Awakened and before Gear, Granus has 276 ATK, 776 DEF and 9,152 HP, with 92 Accuracy, 76 RES and 45 Mana Gen. His ATK is very low, and his DEF and HP are modest for a Tank, so he leans on his Shield and healing.
Only four Invokers cast RES Up, and Granus casts it on himself to make debuffs harder to land. His Shield is a share of his MAX HP, so HP raises it, and his heal is a share of the damage Adamant Uppercrush deals.
Everything he casts on his own side protects Granus alone. He doesn't heal or Shield his team, so the rest of the party needs its own healer.
Skills To Prioritize
Adamant Uppercrush, his Ultimate, hits one enemy three times and heals him on each hit: 10% of the damage dealt at Level 1, 18% at Level 10 and 20% at Max Level, or 15%, 26% and 30% on a critical hit. It also casts Taunt on the eight lowest-HP enemies within 10m, forcing them to attack him with only Combo Attacks: three seconds at Level 1 and six seconds at Level 10 and Max Level. Taunt needs Accuracy. Its cost falls from 900 Mana to 850 at Level 10 and 800 at Max Level.
Gargoyle's Strength removes a random debuff from him and then casts a Shield on him: 15% of his MAX HP for eight seconds at Level 1, and 25% for 11 seconds at Level 10. At Max Level it removes two debuffs and the Shield lasts 12 seconds. The cooldown falls from 28 seconds to 22 at Level 10 and 20 at Max Level.
Solid Snapkick hits one enemy and casts RES Up on him: 15% for eight seconds at Level 1, 30% for 11 seconds at Level 10 and 12 seconds at Max Level. The cooldown falls from 26 seconds to 22 at Level 10 and 20 at Max Level.
Stonehand Slam hits one enemy twice on a ten-second cooldown, and its damage scales from both ATK and DEF.
If you want Granus to survive longer, upgrade Gargoyle's Strength first, as it removes a second debuff at Max Level and its Shield grows from 15% to 25% of his MAX HP by Level 10. If you want him to hold enemies longer, upgrade Adamant Uppercrush first, as Level 10 doubles Taunt to six seconds and Max Level lowers the cost to 800 Mana.
Build And Team Support
Build DEF first, then HP, then RES, with about 300 RES enough for Bosses and more for Arena. Taunt needs Accuracy to land, so put Accuracy on your Chestplate. Skill RECOV on another piece of Gear brings back Gargoyle's Strength, which carries his survival, and Mana Gen on your Talisman helps him reach Adamant Uppercrush.
For Relic Sets, Defense Relics raise the DEF his damage and durability scale from, and Health Relics raise his HP, which makes his Shield bigger. Resistance Relics make him harder to debuff, and Fury Relics bring back Gargoyle's Strength and Solid Snapkick sooner. Paragon increases the size of his Shields and heals by 15%. His native Crush Tolerance covers one Corruption on Sorgott, Hyxxis and Althar.
Pair him with a healer, since he can't heal or Shield his team, and with damage dealers who can use the time he buys.
Arena, Bosses And Spires
In Arena, Adamant Uppercrush's Taunt forces up to eight enemies to attack Granus with only their Combo Attacks, which protects your fragile Invokers while your damage dealers work. Be wary of enemy Invokers with Willpower, as it stops Taunt from landing, and of Skills that remove buffs, as they strip his Shield and RES Up.
Against Galvos, who wants one dedicated Tank, Granus can hold that role, and he casts RES Up and a Shield on himself. Galvos deals damage based on his target's ATK, and Granus's ATK is very low. His native Crush Tolerance covers one of the two Corruptions on Sorgott, Hyxxis and Althar, and Solid Snapkick's RES Up helps against Sorgott, who asks for Immunity or RES.
Against Sedula, Gargoyle's Strength removes a random debuff from Granus, two at Max Level, which helps against the debuffs she spreads, and his RES Up makes her debuffs harder to land. He has no area damage, so he doesn't help clear her Tentacles. Sedula changes Element every day, and Granus has Elemental Advantage on the days she is Wind.
In the Earth Spire, Granus holds waves while the team works. Pair him with Invokers of a similar Rarity: Grandmaster Vos, a Rare Earth Melee Attacker, Pulls enemies and casts DEF Down, Kandra, an Epic Earth Tank, casts Damage Filter and Deflection, and Yusasa, an Epic Earth Support, heals and casts Regeneration.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Granus's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.






