Invokers: Titan Legacy
Raziel

Raziel

Nocturna

Raziel Story

Once a Lightseeker Angel, Raziel fell from grace, and he fell hard. He hit rock bottom in an Evernight gutter, and he never really left – Raziel found the underworld to his taste. Now he runs it, as kingpin of the New Blood rebellion.

Raziel Stats

  • HP876
  • ATK88
  • DEF77
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC0
  • RES10
  • COMBO SPD8 (1.6%)
  • SKILL SPD0
  • SKILL RECOV7 (1.8%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD110 (8.08 m/s)

Raziel Skills & Tolerances

Level

Eclipse Piercer

Skill 1

Cooldown10sRange1 mMana Gen+17 Ult · +9 Titan
Attacks 1 enemy, dealing 260 damage. Casts a [40% RES Down] debuff on the target, lasting 8s.
Applies
RES Down

Accuracy requiredRES Down

#FormulaValue
1Damage295% ATK

Raziel guide: skills, build and team roles

Overview

Raziel is a Legendary Fire Melee Attacker from the Nocturna Faction in Invokers: Titan Legacy. He is built around debuffs: Eclipse Piercer casts RES Down, Callous Sorrow casts Combo SPD Down and Heal Reduction, and Trinity Torment keeps all of them on the target for longer. Then Remorse and Regret hits harder for every debuff the target is carrying.

His damage scales from ATK. Fully Awakened and before Gear, Raziel has 1,056 ATK, 810 DEF and 9,461 HP, with 60 Accuracy. His HP is higher than most Melee Attackers, which helps him stay in front while his debuffs build up.

Callous Sorrow's Heal Reduction reaches 100% at Level 8, which stops the target from being healed at all while it lasts. That makes him a good answer to enemies that heal, such as Ulgorim, if you can land the debuff. RES Down from Eclipse Piercer then helps your teammates' debuffs land too.

He has no healing, Shields or crowd control, and his damage depends on the target having debuffs. Enemies with Immunity or debuff cleansing take away much of what he does.

Skills To Prioritize

Callous Sorrow casts Combo SPD Down and Heal Reduction on one enemy and then hits it. Heal Reduction is 75% at Level 1, 80% at Level 2, 90% at Level 5 and 100% from Level 8. Combo SPD Down is 10% at Level 1 and 20% at Level 10. At Max Level both debuffs last 18 seconds. The cooldown falls from 25 seconds to 21 at Level 10 and 20 at Max Level. It needs Accuracy.

Trinity Torment hits one enemy three times, and each hit extends the duration of random debuffs on it. At Level 1 that's three debuffs by four seconds. At Level 10 it's five debuffs by seven seconds, and Max Level raises it to six. The cooldown falls from 26 seconds to 22 at Level 10 and 21 at Max Level. It needs Accuracy.

Eclipse Piercer hits one enemy and casts RES Down on it: 25% for six seconds at Level 1, 37% for eight seconds at Level 10, and 40% at Max Level, on a ten-second cooldown. It needs Accuracy.

Remorse and Regret, his Ultimate, hits one enemy twice. It deals more damage for every debuff on the target: 8% each at Level 1 and 16% each from Level 9, up to +80% at Level 10. It also deals 5% more for each 10% of HP the target has lost at Level 1, and 10% at Level 10. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level. His fifth Combo Attack gives him Ultimate Mana per debuff on the target and shortens all his Skill cooldowns if the target has four or more.

If you want Raziel to counter healing, upgrade Callous Sorrow first, as Level 8 takes Heal Reduction to 100% and Max Level holds it for 18 seconds. If you want him to keep several debuffs running, upgrade Trinity Torment first, as Level 10 extends five debuffs by seven seconds. If you want him to hit as hard as possible, upgrade Remorse and Regret first, as its damage bonus per debuff doubles from Level 1 to Level 9.

Build And Team Support

Build Crit Rate to around 75–80%, then as much Crit DMG as the build allows. He casts debuffs, so put Accuracy on your Chestplate and Flask and keep stacking it, because Heal Reduction and RES Down only help if they land. Mana Gen on your Talisman gets him to Remorse and Regret sooner, and Skill RECOV on another piece brings back Callous Sorrow.

For Relic Sets, Crit Rate Relics make his hits more reliable, and Crit Damage Relics and Predator make them hit harder. Accuracy Relics help his debuffs land, Mana Relics help him reach his Ultimate, and Fury Relics bring back Callous Sorrow and Trinity Torment sooner. His native Blight and Daze Tolerances already match Ulgorim's Corruptions, so you don't need Tolerance sets there.

Pair him with a Tank and a healer, and with Invokers who cast other debuffs on the same target, since his Ultimate and Combo Attack both scale with the number of debuffs.

Arena, Bosses And Spires

In Arena, Raziel can shut down a healer with Heal Reduction and lower a team's RES so your other debuffs land. Be wary of enemy Invokers with Immunity or debuff cleansing, as they can wipe out the debuffs his Ultimate depends on.

Against Ulgorim, Raziel is an excellent pick. His native Blight and Daze Tolerances match both of Ulgorim's Corruptions, and Callous Sorrow's Heal Reduction answers the healing totems that make him so hard to take down. Ulgorim is immune to Control Debuffs, and Raziel doesn't cast any, so nothing goes to waste. Against Sakiel, who needs an Invoker with 100% Heal Reduction in his Demon form, Callous Sorrow does exactly that.

Against Sedula, Eclipse Piercer's RES Down helps your team land debuffs against her high RES, Callous Sorrow's Combo SPD Down slows the Combo Attacks that drain your Mana, and Trinity Torment extends the debuffs your team has cast on her. Sedula changes Element every day, and Raziel has Elemental Advantage on the days she is Earth.

In the Fire Spire, his debuffs and Ultimate focus down tough targets. Pair him with Invokers of a similar Rarity: Furnos the Iron Wall, a Legendary Fire Tank, casts Taunt and Weaken, Ravizia, a Legendary Fire Support, casts Shields and ATK Up, and Pyla the Fumebanner, an Epic Fire Support, heals and casts Heal Reduction.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Raziel's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Raziel Tier List Ratings

Raziel is rated S+ for Ulgorim, Koltmos, Light Garuda and Dark Garuda on the official tier lists.

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