Invokers: Titan Legacy
Netherweb Sildrea

Netherweb Sildrea

Nocturna

Sildrea Story

Sildrea’s aristocratic family feared the house crypts. Sildrea did not, and delved deep among the spiders to find the truth. She emerged with clarity: a dream for a better future for the Nocturna… and the power to weave it into a reality.

Sildrea Stats

  • HP900
  • ATK90
  • DEF72
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC3
  • RES10
  • COMBO SPD0
  • SKILL SPD6 (1.2%)
  • SKILL RECOV0
  • MANA GEN5 (2.5%)
  • INSTINCT5 (32%)
  • MOVE SPD109 (8.06 m/s)

Sildrea Skills & Tolerances

Level

Spider Singe

Skill 1

Cooldown10sRange0.35 mMana Gen+63 Ult · +34 Titan
Attacks 1 enemy, dealing 248 damage. Increases the cooldown of a random Active Skill on the target by 3s.

Accuracy requiredCooldown Increase

#FormulaValue
1Damage275% ATK

Netherweb Sildrea guide: skills, build and team roles

Overview

Netherweb Sildrea is a Legendary Wind Melee Attacker from the Nocturna Faction in Invokers: Titan Legacy. She gathers a group, slows it and then wears it down. Silken Embrace Pulls ten enemies to her and casts Move SPD Down, Webspin Vortex Stuns everything in a line and destroys part of its MAX HP, and Deathweave Launches one target and hits it 12 times.

Her damage scales from ATK. Fully Awakened and before Gear, Sildrea has 1,099 ATK, 754 DEF and 9,645 HP, with 23 Accuracy and 37 Mana Gen. Her HP is one of the few highest of any Melee Attacker, so she can stand in the middle of the enemies she has pulled in.

Several of her effects are scarce. She's the only Invoker who destroys MAX HP, only ten Invokers can Pull, and only eight increase the cooldown of enemy Skills. Destroyed MAX HP comes off the enemy's MAX HP itself, not just its current HP, and it never takes an enemy below 1% of its starting MAX HP.

She has no healing, Shields or buffs for the team, and her Pulls, Stuns and Launches only work on targets that allow them. Bosses immune to Control Debuffs remove most of what she offers.

Skills To Prioritize

Webspin Vortex charges along a 15x6m path toward the furthest enemy, hitting everything in it. It Stuns each enemy, destroys part of its MAX HP and casts Weaken. The Stun lasts three seconds at Level 1, five at Level 9 and six at Max Level. The MAX HP destroyed is 20% of the damage dealt at Level 1, 30% at Level 6 and 40% at Level 10. The Weaken is 15% for ten seconds at Level 1, 25% for 14 seconds at Level 8 and 30% at Max Level. The cooldown falls from 27 seconds to 25 at Level 10 and 24 at Max Level. It needs Accuracy.

Silken Embrace Pulls up to ten enemies within 10m to her, hits them and casts Move SPD Down. The debuff is 50% for ten seconds at Level 1, 65% at Level 7 and 75% for 14 seconds at Level 10. The cooldown falls from 30 seconds to 27 at Level 10 and 26 at Max Level. Pull and Move SPD Down both need Accuracy.

Deathweave, her Ultimate, hits one enemy, Launches it for five seconds at Level 1 and nine at Level 10, then hits it 12 times. Each critical hit shortens a random Active Skill's cooldown on her, by one second at Level 1 and two at Level 10. From Level 6 she gains 30% Ultimate Mana if the attack kills the target. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.

Spider Singe hits one enemy and increases the cooldown of a random Active Skill on it, by two seconds at Level 1, 2.9 at Level 10 and three at Max Level. Her fifth Combo Attack casts Move SPD Down: 10% for three seconds at Level 1, and 15% for 4.5 seconds at Level 10.

If you want Sildrea to cripple groups, upgrade Webspin Vortex first, as its Stun, MAX HP destruction and Weaken all grow with Levels. If you want her to keep enemies from reaching your team, upgrade Silken Embrace first, as Level 10 takes its Move SPD Down from 50% to 75%. If you want her to delete a single dangerous target, upgrade Deathweave first, as Level 10 holds the Launch for nine seconds and gives a stronger cooldown refund.

Build And Team Support

Build Crit Rate to around 75–80%, then as much Crit DMG as the build allows. Her Ultimate's cooldown refunds depend on critical hits. She casts many debuffs, so put Accuracy on your Chestplate and Flask and keep stacking it. Mana Gen on your Talisman gets her to Deathweave sooner, and Skill RECOV on another piece brings back Webspin Vortex and Silken Embrace.

For Relic Sets, Crit Rate Relics make her critical hits more reliable, and Crit Damage Relics and Predator make them hit harder. Accuracy Relics help Pull, Stun and Move SPD Down land, Mana Relics help her reach Deathweave, and Fury Relics bring her Skills back sooner. Her native Crush and Fatigue Tolerances already match Althar's Corruptions, so you don't need Tolerance sets there.

Pair her with a Tank and a healer, since Silken Embrace puts her in the middle of the enemy team, and with damage dealers who can use the Weaken and the time her Stun buys.

Arena, Bosses And Spires

In Arena, Silken Embrace can drag a whole team into your damage while slowing it, and Webspin Vortex's Stun and MAX HP destruction can take apart a frontline. Be wary of enemy Invokers with Immunity or Willpower, as they can block her Pull and Stun.

Against Wind Omnissi, who wants several sources of Move SPD Down and Fatigue Tolerance, Sildrea's 75% Move SPD Down from Silken Embrace and her native Fatigue Tolerance fit the fight. Against Althar, her native Crush and Fatigue Tolerances match both of his Corruptions, and Silken Embrace pulls his minions together. Against Yskara, her native Fatigue Tolerance covers one of her Corruptions. Against Ulgorim and Hyxxis, who are both immune to Control Debuffs, her Stuns, Launch and Pull won't land, so she's a weaker choice.

Against Sedula, Webspin Vortex hits every enemy in a line, which helps clear her Tentacles, and casts Weaken (30% at Max Level) so your team deals more damage to her. Spider Singe increases the cooldown of one of her Skills, which can delay her debuff spreads. Sedula changes Element every day, and Sildrea has Elemental Advantage on the days she is Water.

In the Wind Spire, Silken Embrace and Webspin Vortex handle groups. Pair her with Invokers of a similar Rarity: Atanna the Convincer, an Epic Wind Tank, casts Taunt, Giiya the Peddler, a Legendary Wind Support, heals, Shields and revives, and Zirthia the Witness, an Epic Wind Support, casts Shields and RES Up.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Sildrea's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Sildrea Tier List Ratings

Sildrea is rated S+ for Yskara and Wind Garuda on the official tier lists.

More Nocturna Invokers

All Nocturna Invokers

Player support

Invokers: Titan Legacy

Play Invokers

Join the official Invokers Community

Join Discord

Log out?

You'll be signed out of Invokers: Titan Legacy on this device.