Invokers: Titan Legacy
Mafis

Mafis

Ironbands

Mafis Story

Mafis rejected the Ironbands, but loved his volcanic homeland. He trained alone, beneath the calderas, where the ash and magma of the deeper crusts tempered his skin and stoked his soul. There, he forged his own destiny.

Mafis Stats

  • HP605
  • ATK53
  • DEF46
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC3
  • RES10
  • COMBO SPD0
  • SKILL SPD6 (1.2%)
  • SKILL RECOV0
  • MANA GEN5 (2.5%)
  • INSTINCT5 (32%)
  • MOVE SPD95 (7.78 m/s)

Mafis Skills & Tolerances

Level

Tenderize

Skill 1

Cooldown10sRange0.75 mMana Gen+38 Ult · +20 Titan
Attacks 1 enemy, dealing 140 damage.
#FormulaValue
1Damage265% ATK

Mafis guide: skills, build and team roles

Overview

Mafis is a Rare Dark Melee Attacker from the Ironbands Faction in Invokers: Titan Legacy. He stops enemies from healing and hits hard against enemies that are already weakened. Sunder casts Heal Reduction on up to eight enemies, reaching 100% at Level 10, Maim casts Weaken, and Raze deals more damage to any enemy with a debuff on it.

His damage scales from ATK. Fully Awakened and before Gear, Mafis has 704 ATK, 527 DEF and 7,073 HP, with 23 Accuracy and 37 Mana Gen. His HP and DEF are modest, so he needs a Tank in front of him.

Heal Reduction lowers the size of every heal the target receives, and at 100% it stops healing completely while it lasts. Weaken raises all damage the target takes. Raze rewards a team that already casts debuffs, because each debuffed target takes up to 50% more from it.

Skills To Prioritize

Sunder, his Ultimate, hits up to eight enemies in a 3.5m radius around the closest enemy and casts Heal Reduction: 60% for 13 seconds at Level 1, 85% at Level 7 and 100% for 16 seconds at Level 10. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level. It needs Accuracy.

Maim hits one enemy and casts Weaken: 6% for eight seconds at Level 1, 12% from Level 8 and 12% for 12 seconds at Level 10. The cooldown falls from 28 seconds to 24 at Level 10 and 22 at Max Level. It needs Accuracy.

Raze hits up to eight enemies in a 3m semicircle in front of him. Its damage increases against debuffed targets by 15% at Level 1, 35% at Level 7 and 50% at Level 10, and the cooldown falls from 29 seconds to 26 at Level 10 and 24 at Max Level.

If you want Mafis to stop enemy healing, upgrade Sunder first, as Level 10 reaches 100% Heal Reduction for 16 seconds. If you want him to hit harder, upgrade Raze first, as Level 10 lifts its bonus against debuffed enemies to 50%. If you want your team to deal more damage to one target, upgrade Maim first, as Level 8 reaches 12% Weaken.

Build And Team Support

Build Crit Rate to 75-80%, then as much Crit DMG as the build allows. His debuffs need Accuracy to land, so put Accuracy on your Chestplate and your Flask, then keep stacking it. Mana Gen on your Talisman gets him to Sunder sooner, and Skill RECOV brings back Maim and Raze.

For Relic Sets, Crit Rate Relics make his hits crit more often, Crit Damage Relics and Predator raise how hard they land, and Accuracy Relics help Sunder and Maim land. Mana Relics help him reach Sunder, and Fury Relics bring Maim and Raze back sooner. His native Blight Tolerance already covers one of Ulgorim's Corruptions.

Pair him with a Tank and a healer, and with Invokers who cast debuffs, so Raze hits for its bonus.

Arena, Bosses And Spires

In Arena, Sunder shuts down a healer team and Maim makes your burst hit harder. Be wary of enemy Invokers with Immunity or Skills that cleanse debuffs, as they remove his Heal Reduction and Weaken, and strip the bonus Raze gets from debuffs.

Against Ulgorim, Sunder's Heal Reduction answers the healing totems that make him hard to take down, and Mafis's native Blight Tolerance covers one of his Corruptions. Against Sakiel, who asks for an Invoker with 100% Heal Reduction in his Demon form, Sunder reaches it at Level 10. Against Galvos, who takes 5% more damage from attacks for each debuff on him, Weaken adds a debuff and Raze hits for its bonus.

Against Sedula, Maim's Weaken raises the damage she takes, and Raze and Sunder each hit up to eight enemies, which helps clear her Tentacles. Raze also hits harder once debuffs are on her. Sedula changes Element every day, and Mafis has Elemental Advantage on the days she is Light.

In the Dark Spire, Raze and Sunder clear waves and stop enemy healers. Pair him with Invokers of a similar Rarity: Belmor, a Rare Dark Tank, casts Immunity, Shields, ATK Down and Weaken, Darkseer Lumisa, a Rare Dark Support, heals, revives and casts ATK Up, and Ulsos the Dark Star, an Epic Dark Tank, casts ATK Down, DEF Down and RES Down, which gives Raze debuffed targets to hit.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Mafis's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Mafis Tier List Ratings

Mafis is rated A for Light Garuda on the official tier lists.

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