Invokers: Titan Legacy
Battarok

Battarok

Ironbands

Battarok Story

Battarok didn't become a mighty Invoker by doing great deeds. He did it by collecting mushrooms. Well, and smashing a cabal of necromancer ghosts with a magic pillar. He hasn’t really stopped the ghost-smashing, and now that stone pillar has a whole lot of ghosts in it. It suits Battarok just fine.

Battarok Stats

  • HP693
  • ATK23
  • DEF67
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC4
  • RES16
  • COMBO SPD0
  • SKILL SPD4 (0.8%)
  • SKILL RECOV0
  • MANA GEN5 (2.5%)
  • INSTINCT5 (32%)
  • MOVE SPD108 (8.04 m/s)

Battarok Skills & Tolerances

Level

Ghostly Jackhammer

Skill 1

Cooldown10sRange0.8 mMana Gen+26 Ult · +14 Titan
Attacks 1 enemy, dealing 112 damage.
#FormulaValue
1Damage165% ATK + 110% DEF

Battarok guide: skills, build and team roles

Overview

Battarok is a Rare Earth Tank from the Ironbands Faction in Invokers: Titan Legacy. He takes hits, heals himself and casts a long list of debuffs. Ghostgranite Piledrive heals him, Haunted Landslide casts Jinx on eight enemies, and his Ultimate, Revenant Crush, casts Stun, DEF Down and Skill SPD Down in three hits.

His Skills scale from both ATK and DEF. Fully Awakened and before Gear, Battarok has 264 ATK, 845 DEF and 8,606 HP, with 92 Accuracy, 76 RES and 45 Mana Gen. His ATK is very low, so DEF carries his damage and he isn't there to deal much of it.

Only seven Invokers cast Jinx and only three cast Skill SPD Down, so if your team needs either of them, he is a good candidate. Jinx blocks a target from receiving buffs, and Skill SPD Down slows how fast it casts Skills. All of his debuffs need Accuracy to land. He has no Taunt, so he doesn't force enemies to attack him, and Ghostgranite Piledrive only heals him when its target has no buffs.

Skills To Prioritize

Ghostgranite Piledrive hits one enemy and heals him if the target has no buffs, for 10% of the damage dealt at Level 1, 12% at Level 3, 14% at Level 6, 16% at Level 8, 18% at Level 10 and 20% at Max Level. The cooldown falls from 28 seconds to 23 at Level 10 and 21 at Max Level.

Haunted Landslide hits the eight lowest-HP enemies in a 6x10m area in front of him and casts Jinx, which blocks two buffs from Level 1 and three at Max Level. It lasts nine seconds at Level 1 and 13 at Level 10. The cooldown falls from 30 seconds to 26 at Level 10 and 24 at Max Level. It needs Accuracy.

Revenant Crush, his Ultimate, hits one enemy three times. The first hit casts Stun for three seconds at Level 1, five at Level 5 and six from Level 9. The second casts DEF Down: 15% at Level 1, 20% at Level 4, 25% at Level 7, lasting 15 seconds from Level 9. The third casts Skill SPD Down: 10% at Level 1, 12% at Level 4 and 15% at Level 10. Each hit deals extra damage if the target is immune to Control Debuffs: 30% at Level 1, 55% at Level 6 and 75% at Max Level. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level. It needs Accuracy.

If you want Battarok to take hits and recover, upgrade Ghostgranite Piledrive first, as its heal grows from 10% to 20% of the damage dealt and the cooldown falls from 28 to 21 seconds. If you want him to stop enemy buffs, upgrade Haunted Landslide first, as Max Level blocks three buffs instead of two. If you want hard control on a single enemy, upgrade Revenant Crush first, as Stun lasts six seconds from Level 9 and DEF Down reaches 25% for 15 seconds.

Build And Team Support

Build DEF first, then HP, then RES, with about 300 RES enough for Bosses and more for Arena. He casts debuffs, so put Accuracy on your Chestplate and add as much Accuracy after that as the build allows. Mana Gen on your Talisman helps him reach Revenant Crush, and Skill RECOV helps bring back Ghostgranite Piledrive, his self-heal.

For Relic Sets, Defense Relics raise the DEF his damage and durability scale from, and Health Relics raise his HP. Resistance Relics make him harder to debuff, Accuracy Relics help Jinx, Stun, DEF Down and Skill SPD Down land, and Fury Relics bring back Ghostgranite Piledrive and Haunted Landslide sooner. Mana Relics help him reach Revenant Crush.

Pair him with a healer, since his only heal needs a target with no buffs, and with damage dealers who benefit from DEF Down.

Arena, Bosses And Spires

In Arena, Revenant Crush Stuns a target for six seconds and casts DEF Down and Skill SPD Down on it, and Haunted Landslide's Jinx stops eight enemies from receiving buffs such as Shields or ATK Up. Be wary of enemy Invokers with Willpower, as it stops his Stun, and of Immunity, as it stops his other debuffs.

Against Ulgorim and Hyxxis, who are immune to Control Debuffs, Revenant Crush's Stun won't land, but each hit deals 55% more damage at Level 10 and 75% at Max Level, and the DEF Down and Skill SPD Down still apply. Against Earth Omnissi, who wants durable Invokers, his native Bloodrot Tolerance covers one of her two Corruptions.

Against Sedula, Revenant Crush's DEF Down raises the damage she takes and its Skill SPD Down slows how fast she casts her Skills, and Haunted Landslide hits eight enemies in a 6x10m area, which helps clear her Tentacles. Sedula changes Element every day, and Battarok has Elemental Advantage on the days she is Wind.

In the Earth Spire, Battarok soaks damage while the team clears waves. Pair him with Invokers of a similar Rarity: Anarose, a Rare Earth Support, heals and casts Move SPD Down, Atriu, a Rare Earth Ranged Attacker, casts Jinx and Blind, and Kinslayer Sodama, an Epic Earth Ranged Attacker, casts Bleed and ATK Up.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Battarok's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Battarok Tier List Ratings

Battarok is rated B for Hyxxis, Earth Garuda and Dark Garuda on the official tier lists.

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