Invokers: Titan Legacy
Akara the Cleaver

Akara the Cleaver

Ironbands

Akara Story

Once a hothead known more for bar fights and late nights, nobody would have predicted what Akara would become when she joined the Magmabloods: disciplined, restrained, and one of the deadliest Invokers in the Ironband.

Akara Stats

  • HP605
  • ATK51
  • DEF48
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC0
  • RES10
  • COMBO SPD8 (1.6%)
  • SKILL SPD0
  • SKILL RECOV7 (1.8%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD111 (8.09 m/s)

Akara Skills & Tolerances

Level

Scorched Earth

Skill 1

Cooldown10sRange1 mMana Gen+73 Ult · +40 Titan
Attacks 8 enemies in a 3m radius around Akara, dealing 69 damage.
#FormulaValue
1Damage135% ATK

Akara the Cleaver guide: skills, build and team roles

Overview

Akara the Cleaver is a Rare Fire Melee Attacker from the Ironbands Faction in Invokers: Titan Legacy. She fights up close. Scorched Earth hits eight enemies around her, Blazing Lift Launches a single target, and Burning Skewer casts Combo SPD Down and refunds Ultimate Mana when it lands a critical hit. Her Ultimate, Ember Strike, is one very heavy hit that refunds Mana if it kills.

Her damage scales from ATK. Fully Awakened and before Gear, Akara has 665 ATK, 557 DEF and 7,128 HP, with 60 Accuracy. Those are ordinary numbers for a Rare Melee Attacker, so she needs a Tank in front of her and a healer behind her.

Launch and Combo SPD Down both need Accuracy to land. Launch is a Control Debuff, so Bosses that are immune to Control Debuffs, such as Ulgorim and Hyxxis, shrug it off. She has no healing, Shields or Taunt.

Skills To Prioritize

Scorched Earth hits up to eight enemies in a 3m radius around her on a ten-second cooldown. Its damage rises from 67.5% ATK at Level 1 to 126.9% at Level 10 and 135% at Max Level. It's her main wave-clearer and needs no Accuracy.

Burning Skewer hits one enemy and casts Combo SPD Down: 8% for eight seconds at Level 1, 12% from Level 7, lasting 11 seconds at Level 10 and 12 at Max Level. If the hit is a critical hit she gains Ultimate Mana, 25 at Level 1 and 40 at Level 10. The cooldown falls from 27 seconds to 24 at Level 8 and 22 at Max Level. It needs Accuracy.

Blazing Lift hits one enemy and Launches it for 1.5 seconds at Level 1, two seconds at Level 6 and 2.5 seconds at Level 10. The cooldown falls from 29 seconds to 24 at Level 10 and 22 at Max Level. It needs Accuracy.

Ember Strike hits one enemy for 550% ATK at Level 1, 1,034% at Level 10 and 1,100% at Max Level, and she gains Ultimate Mana if it kills: 25% at Level 1 and 35% from Level 10. Its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.

If you want Akara to clear waves, upgrade Scorched Earth first, as its damage nearly doubles by Level 10 on a short cooldown. If you want her to control a dangerous enemy, upgrade Blazing Lift first, as the Launch grows from 1.5 to 2.5 seconds and the cooldown falls by seven seconds at Max Level. If you want her Ultimate ready more often, upgrade Burning Skewer first, as it refunds 40 Ultimate Mana on a critical hit from Level 10.

Build And Team Support

Build Crit Rate to around 75–80%, then as much Crit DMG as the build allows, because Burning Skewer refunds Mana only on a critical hit. Launch and Combo SPD Down both need Accuracy, so put Accuracy on your Chestplate and your Flask, then keep stacking it as the build allows. Mana Gen on your Talisman helps her reach Ember Strike, and Skill RECOV helps bring back Blazing Lift.

For Relic Sets, Crit Rate Relics make her critical hits more reliable, and Crit Damage and Predator Relics raise how hard they hit. Accuracy Relics help Launch and Combo SPD Down land, Mana Relics help her reach Ember Strike, and Fury Relics bring back Blazing Lift and Burning Skewer sooner.

Pair her with a Tank to keep enemies off her and a healer or Shielder to keep her alive in melee.

Arena, Bosses And Spires

In Arena, Blazing Lift Launches a dangerous enemy for 2.5 seconds at Level 10, and Burning Skewer's Combo SPD Down slows an enemy's Combo Attacks. Be wary of enemy Invokers with Willpower, as it blocks Control Debuffs and stops Blazing Lift's Launch.

Against Sorgott, Scorched Earth hits eight enemies in a 3m radius, which helps clear his Crypt Rats, and her native Manaburn Tolerance covers one of his two Corruptions. Against Ulgorim and Hyxxis, who are immune to Control Debuffs, Blazing Lift's Launch won't land, so rely on Scorched Earth, Burning Skewer and Ember Strike there.

Against Sedula, Scorched Earth hits eight enemies in a 3m radius, which helps clear her Tentacles, and Burning Skewer casts Combo SPD Down on her. Sedula changes Element every day, and Akara has Elemental Advantage on the days she is Earth.

In the Fire Spire, Scorched Earth clears waves. Pair her with Invokers of a similar Rarity: Ballus the Bull, a Rare Fire Tank, casts Taunt, Meldrun the Mixer, a Rare Fire Support, casts Regeneration and Skill Recovery Up, and Tamana, an Epic Fire Melee Attacker, casts DEF Down and RES Down.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Akara's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Akara Tier List Ratings

Akara is rated A for Dark Garuda on the official tier lists.

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