Invokers: Titan Legacy
Zenneris

Zenneris

Ironbands

Zenneris Story

All Orcs and Ironbands defend their homes against the Corrupted, but few beyond Zenneris care for her homeland’s animals, too. Poachers and necromancers hunt all sorts of magical creatures – and Zenneris hunts the hunters.

Zenneris Stats

  • HP759
  • ATK64
  • DEF61
  • CRIT RATE5%
  • CRIT DMG50%
  • ACC0
  • RES10
  • COMBO SPD4 (0.8%)
  • SKILL SPD0
  • SKILL RECOV8 (2%)
  • MANA GEN0
  • INSTINCT5 (32%)
  • MOVE SPD113 (8.13 m/s)

Zenneris Skills & Tolerances

Level

Harsh Respite

Skill 1

Cooldown10sRange0.6 mMana Gen+59 Ult · +32 Titan
Attacks 1 enemy, dealing 125 damage. Heals the ally with the lowest HP% in a 15m radius, restoring 76 HP.
#FormulaValue
1Damage195% ATK
2Heal10% * MAX HP

Zenneris guide: skills, build and team roles

Overview

Zenneris is an Epic Water Support from the Ironbands Faction in Invokers: Titan Legacy. She gives your team a focused heal, Move SPD Up and Evasion against Combo Attacks, then turns an Ultimate cast into extra Titan Mana. She's a set of specific support tools, so she works best with teammates who cover the rest of the healing and cleansing.

Fully Awakened and before Gear, Zenneris has 748 ATK, 697 DEF and 8,950 HP. Her ATK and HP are both about average for a Support.

Skills To Prioritize

Harsh Respite attacks an enemy and heals the ally with the lowest current HP within fifteen metres. The heal rises from 9% MAX HP at Level 10 to 10% at Max Level. It isn't an area heal, so when several allies are wounded at once, you'll need another source of healing.

Frostwind gives nearby allies 20% Evasion for thirteen seconds at Level 10, or fifteen at Max Level. Evasion lets an ally dodge Combo Attack damage, but it doesn't give a miss chance against every active Skill, Ultimate or Boss effect. The Skill also grants Zenneris herself seventy Ultimate Mana at Level 10 and Max Level. Max Level improves its damage and lowers the base cooldown from 24 to 23 seconds.

Ice Vice gives nearby allies Move SPD Up for fifteen seconds, reaching 36% at Level 10 or 40% at Max Level. Max Level also lowers its base cooldown from 23 to 21 seconds. Move SPD Up helps allies reposition or close the distance, but it isn't Combo speed, Skill animation speed or Skill recovery, and it doesn't raise team damage directly.

Winterfall, her Ultimate, attacks one enemy and grants 220 Titan Mana at Level 10 or 240 at Max Level. It costs 850 Mana, or 800 at Max Level. The grant helps Titan Invokation instead of refunding the Mana you spent on the Ultimate. Time it carefully, because invoking a Titan temporarily removes the host's ordinary Invoker role, so her focused heal isn't available while the transformation lasts.

If you want Zenneris to keep your team alive, upgrade Harsh Respite first, as it heals 10% MAX HP at Max Level. If you want her to protect your team against Combo Attacks, consider upgrading Frostwind first, as it lasts fifteen seconds at Max Level and comes back faster. If you want her to feed your Titan, upgrade Winterfall first, since it grants 240 Titan Mana at Max Level.

Build And Team Support

Zenneris has no debuffs, so invest in HP first, then RES, up to about 300 for Bosses and more for Arena. Put Mana Gen on her Talisman, especially for Arena, so Winterfall comes round sooner. Skill RECOV gets Harsh Respite back sooner. Her current Skills have no hostile effect that needs Accuracy, so Accuracy isn't a priority for them. A Titan you choose may add its own requirements.

Health Relics help her survive, Resistance Relics help her resist enemy debuffs, Mana Relics bring Winterfall round sooner, and Fury Relics raise Skill RECOV for Harsh Respite.

Her native Mindfog Tolerance suits Pentiax, and her native Nightmare Tolerance suits Pentiax and Wind Omnissi. Neither Tolerance deals with the rest of what those fights ask for.

She has no cleanse, Shield or revive, so bring Invokers who cover them. Invest in her when your team uses the Titan Mana and the Combo protection together, not just because Support suggests broad healing.

Arena, Bosses And Spires

In Arena, team Evasion and a focused heal work best with a second source of sustain. Ice Vice's Move SPD Up can help positioning, but it won't replace enemy control or area damage, so bring other Invokers for those.

Against Pentiax, the fight favours Titan damage, so Winterfall's Titan Mana gives Titan Invokation a concrete purpose, and her native Mindfog Tolerance suits the fight. That doesn't make a complete team on its own.

In the Water Spire, Frostwind's Evasion and Harsh Respite's focused heal help, with another Invoker adding group healing for when several allies are hurt.

Awaken

Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Zenneris's potential.

Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.

Review the Awakening guide for more detail.

Zenneris Tier List Ratings

Zenneris is rated S for Pentiax on the official tier lists.

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