Chainbreaker Annis guide: skills, build and team roles
Overview
Chainbreaker Annis is a Rare Fire Tank from the Freeborn Faction in Invokers: Titan Legacy. She holds the front line and helps her team's debuffs land. Chainbreaker casts Evasion on her, Decksmasher casts RES Down on a target, and Drop Anchor hits a group around her and casts Stun.
Her Combo Attacks and Skills scale from both ATK and DEF. Fully Awakened and before Gear, Annis has 264 ATK, 873 DEF and 8,333 HP, with 92 Accuracy and 76 RES. Her ATK is low, so DEF carries most of her damage. Her HP is modest for a Tank, so she wants a healer behind her.
Only six Invokers cast Evasion. Evasion raises the chance to evade Combo Attacks and avoid taking damage, so Annis is a good candidate when the enemies you face lean on Combo Attacks. Her RES Down helps your teammates' debuffs land on high-RES targets.
She has no Shield, healing or Taunt, so she doesn't force enemies to attack her.
Skills To Prioritize
Chainbreaker hits one enemy and casts Evasion on her. It is 10% for eight seconds at Level 1, 14% for ten seconds at Level 10 and 15% at Max Level. The cooldown falls from 28 seconds to 24 at Level 10 and 22 at Max Level.
Decksmasher hits one enemy and casts RES Down: 20% for eight seconds at Level 1, 27% at Level 8, 30% for ten seconds at Level 10. Its cooldown falls from 30 seconds to 24 at Level 10 and 22 at Max Level. It needs Accuracy.
Drop Anchor, her Ultimate, hits up to eight enemies in a 3.5m radius twice and casts Stun on the second hit. Stunned targets cannot move or use Skills and take normal damage. The Stun lasts two seconds at Level 1, 3.5 seconds at Level 9 and four seconds at Level 10. It needs Accuracy, and its cost falls from 900 Mana to 850 at Level 8 and 800 at Max Level.
Mutiny is a single hit on a ten-second cooldown at every Level.
If you want Annis to help your team's debuffs land, upgrade Decksmasher first, as Level 10 raises RES Down to 30% and lengthens it to ten seconds. If you want her to control groups, upgrade Drop Anchor first, as Level 10 doubles the Stun from two seconds to four. If you want her to avoid more damage, upgrade Chainbreaker first, as its cooldown falls to 22 seconds at Max Level.
Build And Team Support
Build DEF first, then HP, then RES, with about 300 RES enough for Bosses and more for Arena. She casts RES Down and Stun, so put Accuracy on your Chestplate and add as much Accuracy after that as the build allows. Mana Gen on your Talisman helps her reach Drop Anchor, and Skill RECOV on another piece of Gear brings back Decksmasher, which carries her debuffs.
For Relic Sets, Defense Relics raise the DEF her Skills scale from, and Health Relics raise her HP. Resistance Relics make her harder to debuff, and Accuracy Relics help RES Down and Stun land. Fury Relics bring back Decksmasher and Chainbreaker sooner, and Mana Relics help her reach Drop Anchor.
Pair her with a healer, since she has little of her own, and with damage dealers who benefit from RES Down.
Arena, Bosses And Spires
In Arena, Drop Anchor can Stun up to eight enemies for four seconds, and Chainbreaker's Evasion helps her avoid Combo Attacks. Be wary of enemy Invokers with Willpower, as it stops her Stun, and of Immunity or Skills that cleanse debuffs, as they stop her RES Down.
Against Althar and Yskara, her native Fatigue Tolerance covers one of each Boss's two Corruptions, and her DEF and HP let her hold the front line. Against Galvos, who takes 5% more damage from attacks for each debuff on him, Decksmasher casts RES Down, and her DEF and HP suit the one dedicated Tank he wants. Be wary of Ulgorim and Hyxxis, who are immune to Control Debuffs, as Drop Anchor's Stun will not land.
Against Sedula, Drop Anchor hits up to eight enemies in a 3.5m radius twice, which helps clear her Tentacles, Chainbreaker's Evasion helps against the Combo Attacks that drain Ultimate and Titan Mana, and Decksmasher's RES Down helps your debuffs land against her high RES. Sedula changes Element every day, and Annis has Elemental Advantage on the days she is Earth.
In the Fire Spire, Annis takes hits while the team clears waves. Pair her with Invokers of a similar Rarity: Custodian Plumia, an Epic Fire Support, heals and casts Immunity, Madalea, an Epic Fire Ranged Attacker, casts Burn and DEF Down, and Tamana, an Epic Fire Melee Attacker, casts DEF Down and RES Down.
Awaken
Awakening boosts an Invoker's stats significantly. Bonuses from Relics, Accessories, the Trophy Room, Tactics and Titan leader bonuses apply to base stats and Awakening stats alike, so unlocking the Awakening nodes is critical to maximise Annis's potential.
Unlocking each Titan node at Star 2, 4 and 6 adds a second to Titan Invokation, taking the total from 12 seconds to 15.
Review the Awakening guide for more detail.






