#1 Attacks 1 enemy, dealing 23 damage.
#2 Attacks 1 enemy, dealing 35 damage.
#3 Attacks 1 enemy, dealing 46 damage.
#4 Attacks 1 enemy, dealing 58 damage.
#5 Attacks 1 enemy, dealing 68 damage. Reduces the cooldown of Active Skill 1 on Stade by 0.5s.
Attacks 1 enemy, dealing 133 damage. Casts a [25% ATK Up] buff on Stade, lasting 3s.
Attacks the 10 enemies with the lowest current HP in a 7m radius around Stade, dealing 143 damage. Casts a [1% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK).
Attacks 1 enemy, dealing 290 damage, ignores 15% of the target's DEF. Ignores 20% of the target's DEF if the target has [Burn] debuffs.
Attacks 1 enemy 3 times, dealing 159 damage per hit.
Stade gains 100 Titan Mana after the first hit.
Reduces the cooldown of a random Active Skill on Stade by 5s on the second hit.
Ignores 10% of the target's DEF on the third hit.
The Titan Mana Gain, Cooldown Decrease, and ignore DEF values are all doubled if the target has a [Burn] debuff.

Bloodrot
Tolerance · Level 1
Tolerance100%
Reduces incoming bloodrot corruption pressure by 100%.

Paralysis
Tolerance · Level 1
Tolerance100%
Reduces incoming paralysis corruption pressure by 100%.