#1 Attacks 1 enemy, dealing 13 damage.
#2 Attacks 1 enemy, dealing 19 damage.
#3 Attacks 1 enemy, dealing 26 damage.
#4 Attacks 1 enemy, dealing 32 damage.
#5 Attacks 1 enemy, dealing 37 damage.
Attacks 1 enemy, dealing 77 damage.
Charges the furthest enemy in a 7m radius, tracking them for 5s. Prioritizes Supports. If Skrimp reaches the target, attacks the target, dealing 154 damage. Launches the target, knocking them 6m away, for 2s.
Attacks 1 enemy, dealing 160 damage. Casts a [Stun] debuff on the target, lasting 3s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Has a 25% chance to cast a [Shock] debuff, lasting 3s, instead of the [Stun] debuff. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Attacks the 8 enemies with the lowest current HP in a 8m radius around Skrimp 2 times, dealing 67 damage per hit. The first hit casts a [25% ATK Down] debuff on the targets, lasting 10s. Then, casts a [25% DEF Down] debuff on the targets, lasting 10s, on the second hit.

Mana Shock
Tolerance · Level 1
Tolerance50%
Reduces incoming mana shock corruption pressure by 50%.