#1 Attacks 1 enemy, dealing 9 damage.
#2 Attacks 1 enemy, dealing 14 damage.
#3 Attacks 1 enemy, dealing 17 damage.
#4 Attacks 1 enemy, dealing 22 damage.
#5 Attacks 1 enemy, dealing 27 damage.
Attacks 1 enemy, dealing 55 damage.
Attacks 1 enemy, dealing 109 damage. Casts a [50% Heal Reduction] debuff on the target, lasting 8s, decreasing the size of all heals received by 50%.
Attacks the 8 enemies with the lowest current HP in a 6m semicircle in front of Ballus, dealing 56 damage. Casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack Ballus using only their Combo Attacks until the [Taunt] debuff expires.
Charges through a 12x3m path towards 1 enemy, damaging each enemy hit, dealing 47 damage. Casts a [1% Burn] debuff on each target hit, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 150% ATK).

Blight
Tolerance · Level 1
Tolerance50%
Reduces incoming blight corruption pressure by 50%.