#1 Attacks 1 enemy, dealing 25 damage.
#2 Attacks 1 enemy, dealing 35 damage.
#3 Attacks 1 enemy, dealing 47 damage.
#4 Attacks 1 enemy, dealing 58 damage.
#5 Attacks 10 enemies in a 1m radius around Shadek, dealing 35 damage. Reduces the cooldown of all Active Skills on Shadek by 0.5s.
Attacks 1 enemy, dealing 139 damage. Reduces the cooldown of a random Active Skill on Shadek by 1s if this attack kills the target.
Attacks 1 enemy 2 times, dealing 144 damage per hit.
The first hit casts a [40% DEF Down] debuff on 1 enemy, lasting 10s.
Casts a [Chain] debuff on 1 enemy, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan on the second hit.
Attacks 10 enemies in a 8.5m radius around Shadek, dealing 144 damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [15% Weaken] debuff on the targets, lasting 10s, increasing all damage taken by 15%.
Attacks 10 enemies in a 9.5m radius around Shadek, dealing 241 damage. Heals Shadek, restoring 9 HP.
Shadek gains 4% Ultimate Mana if this attack kills the target.

Tolerance100%
Reduces incoming crush corruption pressure by 100%.

Fatigue
Tolerance · Level 1
Tolerance100%
Reduces incoming fatigue corruption pressure by 100%.